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NPC Generator

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Advanced [show]


Dagnal Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is greasy and uncared for. She wears large thick round spectacles.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Dagnal was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dagnal Rubyeye, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Umpen Reese, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, blue cloak. His white hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: When he was but 7 years old his parents immigrated from the west. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Insane, Shy, Hedonist. Bonds: Immigrant, Enemies, Job. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Umpen Reese, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp. 1 Masterwork Musical instrument.


Social Check DCs


Dynamic Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears silk and lounges about seductively. He wears a small hat to cover his moderate length black fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Dynamic abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Dynamic and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dynamic discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dynamic fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Dynamic Thundercloud, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 5 Acid flasks.


Social Check DCs


Kali Silence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, green cloak. Her red hair is kept up in a ponytail inside a deerstalker hat. She has several tiny aquamarine earrings on each ear.

Personality: Always inclined to offer people food she seems plenty friendly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Sold as a small child to a necromancer, Kali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid; and she has money and likes to spend it

Ideals: Philantrophist. Bonds: Immigrant, Rich, Has a crush, Adventurer, Mentor. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Kali Silence, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)18 (+4) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc, Elven, Infernal, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Synthrin Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left arm. She is dressed in earthy colors with a black and grey handkerchief worn on her left side. Her red crest is thinning but still full. She wears large thick round spectacles.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Synthrin is combative with any and all who dare try her patience in the slightest.

History: She is a Lamia in disguise. Her childhood dream was to be a Herbalist, but she was a colossal failure. She has worked as a Ruler like her mother before her.

Motivation: Regain custody of her son; and wants to open a new tavern

Ideals: Justice. Flaws: Terse. Bonds: Adventurer, Job, Family. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Synthrin Beryntolthropal, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)10 (+0) 8 (-1)7 (-2)
Skills Arcana +2, Athletics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with poetry.

History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Terse, PTSD. Bonds: Rich, Military. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Kelter Brightmoon, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Kelter Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Kelter grew up listening to his father's many stories. After coming to the age of reason, Kelter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Athletic, Gifted. Bonds: Adventurer, Attractive. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Kelter Jamjar, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 6000 cp.


Social Check DCs


Skirt Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His top hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Persistence. Flaws: Ugly, Addict. Bonds: Mentor, Family. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Skirt Shoe, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 180 gp. Moss agate (10 gp). 1 Breastplate.


Social Check DCs


Art Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. His left leg appears badly burned and disfigured. His yellow fur is heavily combed to the left. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Art Buttons, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp.


Social Check DCs

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