Therlin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a weathered and beat up set of banded mail beneath an oversized brown coat, and is pretty ugly. She wears a deerstalker hat to hide her balding. Her blue eyes lackadaisically let the world flow into them.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She takes great joy in being the best Doctor in town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal music training, and achieved minor success. She inherited the family business which she has now maintained for 15 years.
Motivation: To be a Ploughman again; and further expansion of business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Tricking Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a brown and black handkerchief worn on his right side. His fur is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tricking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tricking. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Bonds: Attractive, Criminal record, Rich, Enemies. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 8000 cp.
Serpent Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a brown vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. Her black fur is matted, messy, and big. Her eyes are likewise hazel.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her druidic abilities were realized during a raid on her village. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 18 (+4) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Paymon Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a black coat over a yellow low-cut shirt, and a Stetson hat upon his head. His long chestnut hair is drawn into a two foot long braid. His black eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the south. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Sold as a small child to a wizard, Paymon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To unite with his brother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Pacifist. Flaws: Ugly. Bonds: Criminal record, Mentor, Family. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 5 (-3) | 19 (+4) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Dalgal Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears brown painted combat armor at almost all times. His skin is also unnaturally pale. He has shaved his head bald. His eyes are green and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Emotional, Fearful. Bonds: Religious. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp.
Aerdeth Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a yellow cloak and cross-gartered blue stockings. He has blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Carpenter, but he was a colossal failure. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: He has a crush on the local Carpenter; and further expansion of business
Ideals: Entrepeneur. Flaws: Cynical, Lazy. Bonds: Job, Has a crush. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Enna Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in violet turtlenecks beneath a yellow coat with black slacks. She has slicked back chestnut hair. She wears a mask on her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born on a small isolated farm. Her family was turned out during the war. She and her family wandered east to less war torn lands. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and she is content
Flaws: PTSD, Mundane. Bonds: Nature, Attractive, Slave. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Xappan Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His chestnut hair is heavily combed to the left. His eyes are likewise gold. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Xappan isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by drow. Xappan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Faran Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his chestnut hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: He feels kind of lost in life; and expand his business
Flaws: Shy, Depressed. Bonds: Rich, Job. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp).
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