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NPC Generator

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Advanced [show]


Jasmine Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with blue skirt. She carries a battered quarterstaff and tarnished bow as well. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly, Insomniac. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Jasmine Tealeaf, Female Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. 1 Masterwork studded leather.


Social Check DCs


Hupe Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a very tight haircut. He has several tiny jet earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Hupe Fastfoot, Male Halfling Sorcerer 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Fivin Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He keeps his white hair in a flapper bob. His eyes are brown and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. His job bores him to no end. He has decided to make it more interesting.

History: Gifted from a young age, Fivin studied abroad. He worked as a nervous Performer and found it very stressful. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To clean up the streets; and further expansion of business

Ideals: Gifted. Bonds: Guardian, Adventurer, Criminal record, Job. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Fivin Ethanasath, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Warryn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Armorer does. He is tall, broad shouldered and powerfully built. His silver hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants he idolized his mother. A gifted student he started as a Painter, but he got bored and became a Armorer. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Bonds: Job, Adventurer, Immigrant, Nature, Religious. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Warryn Shadowcloak, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Sarah Beckwith, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is cut short. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Sarah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Sarah was born on a far southern plains where she grew up under the tutelage of her mother, an expert Hunter. She has since lost track of the people in her past.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Fighting, Athletic, Artistic. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Sarah Beckwith, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown costume with the symbols of luck on his torso. He has a brown handlebar mustache and slicked back brown hair. His thin eyebrows rest above his beady brown eyes.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many giants want him driven away; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Gilthur Gorunn, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. 1 Silk rope. 1 Simple lock. 1 Simple lock.


Social Check DCs


Nimble In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her right leg appears badly burned and disfigured. Her cinnamon fur is still thick. Her fierce yellow eyes like to dwell on things.

Personality: She loves telling others what to do and how they should feel about things. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mayor arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Healer again; and she is greedy

Ideals: Opinionated. Flaws: Lazy. Bonds: Rich, Adventurer, Job. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Nimble In the Wind, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 80 gp. Lapis lazuli (9 gp).


Social Check DCs


Two Llamas Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is generally shirtless and showing off his tattooed chest. His cinnamon fur is still thick. His copper eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Two Llamas was born the youngest of three triplets. Two Llamas was born on a far western mountains where he grew up under the tutelage of his father, an expert Performer. After a long history of fighting, Two Llamas and his spouse have recently divorced.

Motivation: He would like to get married and retire; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Adventurer, Family, Immigrant, Has a crush. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Two Llamas Hummingbird, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Tree On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely pastel suit with violet socks and a vest with buckled shoes. He has wavy cinnamon fur. His green eyes are passionate and lively.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Tree studied abroad. After coming to the age of reason, Tree took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Brewer.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Gifted, Logical. Bonds: Job, Family. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Tree On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs

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