Curran Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He is physically well-built. His white hair is drawn into a tight pony tail with a dagger scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Curran was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Servant.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. 1 Masterwork Musical instrument.
Nicor Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His purple hair is braided into rings. His fierce gold eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Slave, Rich. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Banded mail.
Pyntle Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. She has moderate length auburn hair. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 15th year, her parents were killed by a illithids raid, leaving Pyntle alone in the world. After a stint in an orphanage, she was adopted. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Persistence. Bonds: Attractive, Poor, Guardian, Enemies. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2000 sp.
Shifting In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'2", this woman wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red fur is heavily combed to the left. Her fierce blue eyes like to dwell on things.
Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Interpreter but believes her peers are too gung-ho.
History: Born in the west to a Interpreter, Shifting learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Interpreter for hire.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Pacifist. Bonds: Rich, Guardian, Job, Family. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2300 sp.
Sethrekar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green trousers with grey and brown striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His crest, while still mostly gold, has prominent grey streaks. His thin eyebrows rest above his beady red eyes.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: He got into the Glassblower business at a young age. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: To find somewhere to settle down; and doesn't want to be a glassblower and was forced into it by his family
Flaws: Ugly, Impulsive, Mundane. Bonds: Job, Family. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2500 sp. 1 Masterwork Uncommon Weapon.
Trynnicus Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He keeps his green crest in a pixie cut. He has several tiny jet earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich northern family. In his 18th year, his parents were killed by a illithids raid, leaving Trynnicus alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many illithids want him driven away.
Flaws: Ugly, Disease, Forgetful. Bonds: Rich, Enemies. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Shane Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Bounty Hunter uniform. He has moderate length chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by orcs. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Philantrophist, Gifted. Bonds: Job, Enemies, Family. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Cumpen Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. She wears a deerstalker hat to hide her balding. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Halfling culture. She has a small toy that she constantly fidgets with.
History: Cumpen was born the youngest of three triplets. Her childhood dream was to be a Courier, but she was a colossal failure. She's since become an addict/alcoholic.
Motivation: She's looking for her big break; and sabotage a competitor
Flaws: Racist, Addict. Bonds: Family, Job, Adventurer. Occupation: Blacksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 310 gp. 1 Everburning torch.
Cockaby Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his quarterstaff. His auburn hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He desires power and/or immortality.
Ideals: Justice. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. Coral (90 gp).
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