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NPC Generator

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Advanced [show]


Gillyd Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is well kept. She has a tattooed face.

Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Gillyd does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: When she was but 4 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. By chance she met her sister recently and the two have been together since.

Motivation: A deep hatred of goblins; and someone believes her a fraud

Ideals: Fighting. Flaws: Depressed. Bonds: Military, Immigrant, Family, Enemies. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Gillyd Hammerstone, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 14 (+2)6 (-2)
Skills Nature +2, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Bree Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Unemployed. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Bree was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bree took refuge in the ruined castle and found the beat up sai and armor she uses now. She struck the Unemployed job and began her own company from there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Job, Religious, Criminal record, Family, Nature. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Bree Smoothhands, Female Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Persuasion +5, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Eleanor Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. Her hair is always cut to a buzz. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Eleanor isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Eleanor was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She doesn't get along with people that don't share her tastes; and she is wracked by social anxiety

Ideals: Athletic, Impeccable, Persistence. Flaws: Addict, Fearful. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Eleanor Casilltenirra, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp.


Social Check DCs


Pearl Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with singing.

History: She got into the Tanner business at a young age. After coming to the age of reason, Pearl took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Artistic, Gifted. Bonds: Rich, Job. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Pearl Underfoot, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 2000 sp.


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a tan suit, grey shirt, and blue tie, he is not a threatening figure. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Hedonist, Mundane. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Aramil Iranapha, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 4 (-3)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Roge Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His white hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Military. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Roge Tallfellow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Golden yellow topaz (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Callie Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear red clothing when she does not wear armor. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted from career to career and currently works as a Miner.

Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Optimist. Flaws: Insane, Shy. Bonds: Military, Job. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Callie Smoothhands, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)16 (+3) 9 (-1)6 (-2)
Skills Acrobatics +6, Performance +0
Senses Passive Perception 9
Languages Common, Halfling, Elven, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp. 4 Smokesticks.


Social Check DCs


Ootah Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'4" and wears dark leathers with embroidery. Her left hand appears badly burned and disfigured. Her hair is red and curly. Her eyes are gray and she is always smoking a pipe.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born several months after her mother was called into army service. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.

Motivation: She wants nothing more than to rejoin the army; and further expansion of business

Ideals: Justice, Joker, Artistic. Bonds: Military. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Ootah Hadley, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. Freshwater pearl (7 gp).


Social Check DCs


Daar Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a colorful flower in her silver crest. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was always a brilliant, if unscrupulous mind. After coming to the age of reason, Daar took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Adventurer, Attractive. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Daar Shestendeliath, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)3 (-4) 9 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 400 sp.


Social Check DCs

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