Olunt Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown leather gloves, a brown jacket, and tight pants. His hair is auburn and curly. His violet eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Fortune-teller, who enjoyed hunting, Olunt was taken on many hunting expeditions. He was taken from his home at a very young age. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Nature, Slave. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Amethyst (40 gp). 4 Tanglefoot bags.
Dean Reed, Male Human [Permalink]
Personal [hide]
Description: This western man has the majority of his body covered in plate. His clothes are grease stained in places. He wears a top hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the west. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Pacifist. Bonds: Poor, Immigrant, Has a crush. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Salanop Murnig, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears dark leathers with embroidery. Her silver hair is heavily combed to the left. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also is a firm believer in the womanly ideal.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.
Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Addict, Depressed, Impulsive. Bonds: Slave. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 280 gp.
Yebe Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. She is bald on top and has large golden tufts of hair around her ears. She has gray eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Passionate. Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. 1 Masterwork Common Melee.
Sutha Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. Her red hair is wavy and long. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Gifted from a young age, Sutha studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Mentor, Job. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Ombul Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His golden hair has been sun bleached extensively. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Ombul enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: Elven compassion; and he wants revenge against gnolls
Ideals: Disciplined. Flaws: Addict, Hedonist. Bonds: Attractive, Poor. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 gp.
Suhnae Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is renowned for his bright violet suits and hats. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Server business at a young age. Through the years after Suhnae was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Suhnae's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Server for hire.
Motivation: He is terrified, and will act out of fear; and he's attracted to the pc
Flaws: Mundane, Fearful, Antagonistic. Bonds: Job, Has a crush. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp. 1 Masterwork Common Melee.
Biri Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her red crest. Her eyes are gold and she is always smoking a pipe.
Personality: She has always had a great fascination with Tiefling culture. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Biri was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Job. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Anselm Merton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a greatsword on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has a very tight haircut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Addict, Depressed. Bonds: Nature, Religious. Occupation: Servant
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
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