William Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. His skin is fair and his fingers are delicate and long. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: William was born the youngest of three triplets. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and further expansion of business
Flaws: Shy, Disease. Bonds: Family, Job. Occupation: Seamstress
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Mormo Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green cloak and cross-gartered white stockings. He has dyed his greying white hair a little too much giving a sharp white color. He wears crescent spectacles with a black brim.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Sage business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 270 gp.
Myev Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her greataxe. Her hair, while still mostly brown, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also hits on women, regardless of circumstances.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Artistic. Bonds: Criminal record, Has a crush. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 8 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Black star sapphire (800 gp). Pink pearl (80 gp).
Jacoba Winthrop, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'10" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her right hand appears badly burned and disfigured. Her head has been shaved. She wears an eyepatch.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also is a firm believer in the womanly ideal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is content.
Flaws: Ugly, Antagonistic, Impulsive, Mundane. Bonds: Rich. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Dagger Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with black skirt. Her lavender fur is heavily combed to the right. Her copper unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Dagger isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of a Fletcher, who enjoyed hunting, Dagger was taken on many hunting expeditions. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Slave, Nature. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1200 sp.
Theren Aloro, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a faded coat and loose pants complete with top hat, he is not a threatening figure. He has a long brown beard with little hanging trinkets. He has gleaming, smiling green eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert. Flaws: Mundane. Bonds: Nature, Family, Criminal record. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Zepar Doom, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his black robe and has his falchion always slung over his shoulder. His hair is short and dark red. His white eyes are slightly larger than normal.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Tabaxi people; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Military, Mentor. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Infernal, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Musical instrument.
Himo Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man wears a blue coat over a white low-cut shirt, and a feathered hat upon his head. He has a penchant for wearing a ring with an oversized topaz on his left hand. His golden hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp. Azurite (13 gp).
Quelenna Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear flannel. She has wavy white hair. Her ears are large.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.
History: When she was but 7 years old her parents immigrated from the east. While studying, she fell in love. They married and had a daughter. She left for the east, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, In love. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
