Ridaro Selevarun, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. Her red hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are gray.
Personality: Ridaro is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a Servant, her father struggled to pay the bills. Ridaro was born on a far southern desert where she grew up under the tutelage of her father, an expert Unemployed. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she has comitted a past crime that haunts her to this day
Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Immigrant, Poor. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Giselle Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears yellow cloth garments or leather armor. She keeps her blonde hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Ohr Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He carries with him a set of greataxes on his belt, each one with a opal on the hilt. His golden hair is cut short. His eyes are blue and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Ohr's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Artistic. Bonds: Religious. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 sp.
Seere Hate, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. She keeps her long silver hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She enjoys reading and quiet.
History: Seere was born with her mother's beautiful face. She dropped out of school to support her sick mother, and resented it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp. Golden yellow topaz (300 gp). Moss agate (10 gp). 1 Masterwork Common Melee.
Naamah Chant, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. She has wavy black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also is a firm believer in the womanly ideal.
History: When she was but 3 years old her parents immigrated from the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers
Ideals: Disciplined. Flaws: Insomniac, Impulsive. Bonds: Immigrant, Family. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 240 gp. 3 Antitoxin.
Melissa Payton, Female Human [Permalink]
Personal [hide]
Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her hair is red and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She comes from a rich northern family. Like her mother and her brother before her, after school she went straight into learning to become a Knight. She inherited the family business which she has now maintained for 11 years.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Bonds: Religious, Rich, Job. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Pijjirik Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His crest is greying and his face has many wrinkles. His eyes are gold and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Pijjirik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the south to a Roofer, Pijjirik learned a great deal about his mother's area of expertise. Through the years after Pijjirik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Pijjirik's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Roofer for hire.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Passionate. Flaws: Ugly, Antagonistic, Greedy. Bonds: Military, Job. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Five In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light brown in addition to tight pants. His red fur is singed and shortened. His eyes are hazel.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Five grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Five. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and half-elven compassion
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Criminal record, Job. Occupation: Beggar
Voice: Boston accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Xappan Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He wears a robe, a symbol of death around his neck, and a pickaxe on his belt, and his gloved hand is found clutching a pickaxe. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a small toy that he constantly fidgets with.
History: He was born in the east. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xappan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
