Drusilia Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a custom-built plate barding that's adorned with blue lining and desert motifs. Sporting a golden mohawk this woman's hair draws a lot of attention. Her half smiles and green eyes are beguiling and draw you in.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has all her life been fascinated with painting.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drusilia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult.
Ideals: Joker, Artistic, Fighting. Bonds: Poor, Attractive. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Ronobe Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her dark red hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not trust anyone and sleeps with one eye open.
History: When she was but 7 years old her parents immigrated from the south. A freak accident while working with her Mortician father left her crippled. She has worked as a Priest like her father before her.
Motivation: To get a good night's sleep; and balancing her hectic life and new priest responsibilities is difficult
Flaws: Insomniac, Disease. Bonds: Attractive, Job, Immigrant. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 18 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Veloptima Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue trousers with brown and tan striped suspenders. She wears various colorful collared shirts, and she perpetually has her glaive ready. Her silver hair is wavy and long. Her fierce brown eyes like to dwell on things.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Veloptima was born with her mother's beautiful face. Cursed with lycanthropy at a very young age, Veloptima has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Adventurer, Attractive. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Oloric Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy brown pantaloons and a blue scarf. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. After a long history of fighting, Oloric and his spouse have recently divorced.
Motivation: Retire the richest man in the south; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Entrepeneur. Flaws: Insane, Fearful, Antagonistic. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Ulla Beren, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.
Personality: Ulla wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Fortune-teller, who enjoyed hunting, Ulla was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp.
Georgina Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. She has a slight overbite and is overall scrawny. She has wavy silver hair. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Now she works as a poetry tutor during her time off.
Motivation: Money/treasure; and she's looking for her big break
Ideals: Philantrophist, Artistic, Logical. Bonds: Adventurer, Rich. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Brug Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a white cloak and cross-gartered grey stockings. With a patchy golden beard and wild golden hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Brug grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Cairn Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large black jacket. His purple hair is matted, messy, and big. His red eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He has a minor phobia of water and hates getting wet.
History: Cairn was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 10 years.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Job, Family, In love, Debt. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Coral (40 gp).
Aramil Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears baggy blue pantaloons and a grey scarf. His skin is also unnaturally pale. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.
History: Born in the east to a Spy, Aramil learned a great deal about his father's area of expertise. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Religious, Job. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!