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NPC Generator

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Advanced [show]


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, red cloak. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Pearl was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Pearl abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Slave, Poor, Adventurer. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Pearl Strongbones, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)7 (-2) 14 (+2)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Richard Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His chestnut hair is long and unkept. His eyes are a pleasant gray.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Richard Azzo, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)7 (-2) 13 (+1)12 (+1)
Skills History +0, Stealth +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Akmen Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and violet handkerchief worn on his right side. His red hair is heavily combed to the right. His half smiles and silver eyes are beguiling and draw you in.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Akmen hails from a village terrorized by dire rats. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and to be a interpreter again

Ideals: Philantrophist. Bonds: Attractive, Enemies, Job, Adventurer, Criminal record. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Akmen Grief, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 12 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 2000 cp. Tourmaline (130 gp).


Social Check DCs


Zed Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is knotted and matted. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zed is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Justice. Flaws: Ugly, Mundane, Fearful. Bonds: Poor. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Zed Quinton, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. 1 Bullseye lantern.


Social Check DCs


Aerdeth Othronus, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears tan painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.

History: Aerdeth was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insomniac. Bonds: Military, Job. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Aerdeth Othronus, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points -4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 3 (-4)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. Rose (50 gp). 1 Breastplate. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Chad Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His white hair is thinning but still full. He has a dull look in his blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the west, but his parents moved at a very young age to the east. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.

Flaws: Sensitive. Bonds: Family, Immigrant, Job. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Chad Halsey, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Mumpena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a blue costume with the symbols of her god on her torso. Her auburn hair is greasy and uncared for. She has gleaming, smiling gray eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She never wears the same outfit twice, unless she absolutely has to.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved from fad to fad and when she turned 15 she discovered dancing. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mumpena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like her out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Insomniac. Occupation: Server

Voice: Stutters

Attributes [hide]

Mumpena Timbers, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Terran
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Marastyr Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" eastern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a long silver ponytail with little hanging trinkets. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born at the edge of vast mountains. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Rich, Slave, Nature, Criminal record. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Marastyr Dankil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp).


Social Check DCs


Darrak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears baggy brown pantaloons and a tan scarf. He sports a flattop hair cut. His violet eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the north. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Passionate. Bonds: Criminal record, Immigrant, Family. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Darrak Balderk, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)11 (+0) 13 (+1)7 (-2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Red garnet (120 gp).


Social Check DCs

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