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NPC Generator

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Advanced [show]


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He wears a colorful flower in his cinnamon fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Ruler business at a young age. Moon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Moon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Moon In the Wind, Male Tabaxi Sorcerer 3
Medium (6'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Rezena Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and she perpetually has her warhammer ready. Her bronze crest is thinning but still full. Her eyes are gold and beady.

Personality: She is fixated on the number 35. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Rezena lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Family. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Rezena Delmirev, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Reeza Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing colorful clothing, dressed as a Laborer. She has moderate length black hair. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Reeza was born with her father's beautiful face. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She desires power and/or immortality; and to unite with her brother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer, Family. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Reeza Dalton, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 15 (+2)8 (-1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. 2 Thunderstones.


Social Check DCs


Oriff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered falchion and tarnished lance as well. Her hair is blonde, silky, and of moderate length. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her father. Oriff was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oriff decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.

Motivation: To protect her home; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Artistic. Bonds: Attractive, Criminal record, Immigrant, Guardian. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Oriff Fireforge, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 6 Acid flasks. 2 Alchemist’s fire. 6 Acid flasks.


Social Check DCs


Nadarr Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Nadarr was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nadarr's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Nadarr Norixius, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 50 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Valafar Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black coat over a pastel low-cut shirt, and a small hat upon his head, and carries ceremonial daggers. His silver hair is smooth and relatively long. His eyes are likewise white. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Valafar Madness, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Guy Everleigh, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports brown clothing, slightly heavier than average wear. His auburn hair, when down, is lengthy. He has green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and regain custody of his son

Flaws: Shy. Bonds: Family, Military, Has a crush, Rich. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Guy Everleigh, Male Human Sorcerer 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 150 gp. 1 Alchemist’s fire.


Social Check DCs


Millicent Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears baggy violet pantaloons and a black scarf. She wears her auburn hair up in a very large beehive style do. She has a dull look in her gray eyes.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small mountains village. Millicent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality.

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Nature, Adventurer. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Millicent Devore, Female Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Spring Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear brown tank tops with tan pants. His black fur is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He can't help but pocket interesting objects he comes across

History: Spring was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He then took over the family business and is one of the better Herbalist for hire.

Motivation: To be a Sellsword again.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Spring Running, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 18 (+4)16 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp.


Social Check DCs

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