Leaf Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears pastel trousers with brown and pastel striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His brown fur is long and unkept. His eyes are copper.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He got into the Dilettante business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a engraver again
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Bhevek Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He sports a long blonde beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Bhevek and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Mentor. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Ahlyssa Gentry, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'2". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a kukri. Her brown hair is thinning but still full. Her blue eyes peer out from beneath her top brown hat.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A few years later when the north was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she desires power and/or immortality
Ideals: Philantrophist, Artistic. Bonds: Immigrant, Adventurer. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Azzakh Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear black clothing when he does not wear armor. His green crest is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Azzakh has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Puyet Blackwood, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her auburn hair is smooth and relatively long. Her eyes are likewise hazel.
Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A powerful wizard made her what she is. She helped her father out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, Mentor. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp.
Brottor Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his chestnut hair in a flapper bob. His skin is flawless and his violet eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Mortician business at a young age. In his 16th year, his parents were killed by a drow raid, leaving Brottor alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Gifted. Bonds: Rich, Attractive, Job, Enemies, Family. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Gorga Appleton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'10" eastern woman, she tends to wear a large white jacket. Her long red hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gorga lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and she loathes her own lifestyle
Ideals: Extrovert. Flaws: Ugly, Insane, Depressed. Bonds: Family, Job. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
Mûg Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety; and he seems to be bored by most things
Flaws: Mundane, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. Iolite (80 gp).
Three On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear pastel pants and tee shirts. He has moderate length brown fur. His eyes, though not visible through his cowl, are yellow.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.
History: He comes from a rich northern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. Lapis lazuli (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
