Cask Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a brown and white handkerchief worn on her right side. Her cinnamon fur is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She works hard and plays hard.
History: Born to a pair of adventurers, Cask grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Knight.
Motivation: She'd like to take her coworkers down a peg; and she's in love
Ideals: Optimist. Flaws: Hedonist. Bonds: Adventurer, Job, Has a crush. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp.
Blendaeth Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a custom-built plate barding that's adorned with black lining and desert motifs. She has brass crest. Her fierce gold eyes like to dwell on things.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.
History: Born in the north to a Dilettante, Blendaeth learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Dilettante job and began her own company from there.
Motivation: A need for knowledge about a nearby landmark; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Pacifist. Flaws: Greedy. Bonds: Guardian, Job, Adventurer. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. 1 Darkwood Shield.
Bree Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her brown hair is braided into rings. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Bounty Hunter, her father struggled to pay the bills. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic. Flaws: Insomniac. Bonds: Poor, Criminal record, Nature. Occupation: Detective
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 500 gp.
Alvyn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this northern man is wearing colorful clothing, dressed as a Mercenary. He has wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, his parents were killed by a dire rats raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 220 gp. Golden yellow topaz (200 gp). Jet (50 gp).
Jebeddo Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is wearing the road beaten gear of a warrior. His chestnut hair is cut short with large spiked bangs in the front. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Smoky quartz (20 gp).
Smoking Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her lavender fur is knotted and matted. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, she has a hard time making friends. She is able to fit into much smaller and tighter spaces than normal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Architect
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Artin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Artin was born with her father's beautiful face. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Debt, Adventurer. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Masterwork Common Melee.
Ortegar Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Jeweler business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Rich. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Anne Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting white shirt and pants. She carries a battered sai and tarnished quarterstaff as well. She has a very tight haircut. She wears an eyepatch.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Anne studied abroad. Her psionic abilities were realized during a raid on her village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. Amethyst (70 gp).
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