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NPC Generator

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Advanced [show]


Manfred Digby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a brown hat with a tan feather.

Personality: Confrontational and typically high on some drug or another. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Marshal mother left him crippled. He's since become an addict/alcoholic.

Motivation: He has decided he is irredeemable.

Flaws: Addict, Disease. Bonds: Criminal record, Religious. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Manfred Digby, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp.


Social Check DCs


Pâsh Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His auburn hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Map Maker in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Map Maker like his mother before him.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Attractive, Job, Military, Family. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Pâsh Sheldon, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Athletics +5, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Stacee Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this northern woman is wearing the road beaten gear of a warrior. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes dart from person to person.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She got into the Courier business at a young age. She has had some formal singing training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Job, Religious. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Stacee Tealeaf, Female Halfling Sorcerer 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 6 (-2)9 (-1)
Skills Performance +1
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1200 sp. Coral (90 gp). Sard (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Zepar Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears green painted combat armor at almost all times. His chestnut hair is singed and shortened. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He became a Doctor soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Zepar Charity, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp. Golden pearl (50 gp). Jet (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Gilkass Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears just a green suit. She has moderate length bronze crest. She has red eyes and a green hat with a white feather.

Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Navigator business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She now travels the world, in search of power and loot.

Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg

Flaws: Secretive. Bonds: Job, Adventurer, Family. Occupation: Navigator

Voice: French accent

Attributes [hide]

Gilkass Jerynomonis, Female Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Spear Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Herbalist uniform. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown fur is still thick. His fierce amber eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Herbalist in town.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He inherited the family business which he has now maintained for 5 years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Ideals: Fighting, Justice, Artistic. Bonds: Job, Criminal record. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Spear Timber, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 360 gp.


Social Check DCs


Ilanis Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports yellow clothing, slightly heavier than average wear. She carries a battered sickle and tarnished nunchaku as well. Her blonde hair is matted, messy, and big. Her eyes are likewise gray.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a ruthless business woman, a trait she acquired from her mother.

History: Ilanis hails from a village terrorized by orcs. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against orcs; and a deep hatred of orcs

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Ilanis Ariessus, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Aura Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears pastel cloth garments or leather armor. She has a moderate pudge and is not very fit. Her brown fur is long and unkept. Her eyes are amber and catlike.

Personality: Aura is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with finding treasure.

History: Aura was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To reunite with her old friends.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Family, Criminal record. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Aura Of Snakes, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp.


Social Check DCs


Damaia Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her hair is silver and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Prone to second guessing herself, she comes off as nervous. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a island tribe. While studying, she fell in love. They married and had a daughter. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and she wants revenge against gnolls

Flaws: Shy. Bonds: Poor, In love, Nature, Enemies. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Damaia Calm, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1500 sp.


Social Check DCs

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