Uraim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uraim took refuge in the large cave and found the beat up hand crossbow and armor he uses now. After a long history of fighting, Uraim and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Freshwater pearl (5 gp). Sard (40 gp).
Ellywick Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tight fitting clothing which further accentuates her frame. Her hair is white and very short. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a hateful person. She taunts others and blames them for her problems. The war was a terrible time for her, and Ellywick does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle.
Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp.
Rael Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet wide-brimmed hat and violet clothes. His head has been shaved. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Doesn't want to be a Tanner and was forced into it by his family; and wants a kiss
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Family, Has a crush. Occupation: Tanner
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. Pink pearl (80 gp). 1 Climber’s kit.
Bidreked Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is short and white. His gold unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Bidreked and his spouse have recently divorced.
Motivation: Doesn't want to be a Brewer and was forced into it by his family.
Flaws: Disease, Antagonistic. Bonds: Poor, Enemies, Family. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Masterwork Common Ranged Weapon.
Zook Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a robe, a symbol of his god around his neck, and a quarterstaff on his belt. His hair, while still mostly brown, has prominent grey streaks. His eyes are brown and catlike.
Personality: Overbrimming with self-confidence, Zook isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Zook reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Pacifist. Flaws: Ugly. Bonds: Military. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 70 gp.
Alston Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His silver hair is thinning but still full. He has gleaming, smiling brown eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered
History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alston grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alston. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and money/treasure
Ideals: Logical. Flaws: Greedy, Disease. Bonds: Rich, Criminal record, Adventurer. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Jade (90 gp). 1 Banded mail.
Moon Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'2", this woman wears rags and sports a simple walking cane. Her white fur is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born several months after her mother was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Disease. Bonds: Poor, Religious, Military. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp. Jet (160 gp). Silver pearl (160 gp). Moss agate (5 gp).
Ida Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a worn and beaten armor. Beneath her clothing is a huge mess of scar tissue. She has wavy black hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted divine powers by her dying brother.
Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Slave, Attractive. Occupation: Baker
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Reeza Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear black pants and tee shirts. Her black hair is lengthy. She wears crescent spectacles with a black brim.
Personality: She is almost excessively polite to everyone, even when angry. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her mother raised her in a mountain cabin. She worked as a nervous Fortune-teller and found it very stressful. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.
Motivation: She has a crush on the local Shepherd; and sabotage a competitor
Flaws: Ugly, Shy. Bonds: Has a crush, Nature, Job. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
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