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NPC Generator

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Advanced [show]


Guy Lincoln, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Guy hails from a village terrorized by gnolls. While studying, he fell in love. They married and had a son. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Bonds: Rich, Criminal record, Enemies, In love. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Guy Lincoln, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. 2 Thunderstones.


Social Check DCs


Elizabeth Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears yellow trousers with blue and white striped suspenders. She wears various colorful collared shirts. Her brown hair is slicked back into a classic pompadour. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Depressed, Ugly. Bonds: Religious, Enemies, Job. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Elizabeth Siannodel, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


Agatha Enfield, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy chestnut hair. She wears a mask on her face.

Personality: She is very quiet and rarely speaks above a whisper. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Agatha was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Agatha Enfield, Female Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 7 (-2)9 (-1)
Skills Perception +0, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ar-Karo Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man has the majority of his body covered in plate. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Barber, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Banker

Voice: Raspy

Attributes [hide]

Ar-Karo Langley, Male Half-Orc Sorcerer 3
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)7 (-2) 8 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mindartis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Nature, Rich. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Mindartis Goltorah, Male Elf Sorcerer 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 cp.


Social Check DCs


Fabien Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. He is physically well-built. With bright black hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Fabien Garrick, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).


Social Check DCs


Seven Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has styled his red fur well, parting it to the right. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Seven lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Seven Fang, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Amûg Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large red tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Navigator, his mother struggled to pay the bills. When Amûg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Amûg Wentworth, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. Moss agate (7 gp).


Social Check DCs


Georgina Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a custom-built plate barding that's adorned with white lining and desert motifs. She has slicked back auburn hair. Her fierce hazel eyes like to dwell on things.

Personality: Georgina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Unemployed business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Unemployed soon after.

Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy

Ideals: Extrovert, Logical. Bonds: Job, Rich, Religious. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Georgina Goldfound, Female Halfling Sorcerer 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)10 (+0) 18 (+4)14 (+2)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp. Black opal (700 gp). Jet (80 gp). Onyx (50 gp).


Social Check DCs

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