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NPC Generator

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Advanced [show]


Hugolina Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She wears a yellow collared shirt and blue skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her auburn hair is long and unkept. She has a tattooed face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also hits on women, regardless of circumstances.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's attracted to the PC.

Flaws: Ugly, Antagonistic. Bonds: Guardian, Has a crush, Adventurer. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugolina Xiloscient, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Helgret Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many tan ritualistic tattoos. She wears silk and lounges about seductively. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Helgret was born with her father's beautiful face. While studying, she fell in love. They married and had a daughter. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Flaws: Antagonistic, Secretive. Bonds: Attractive, In love, Adventurer. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Helgret Gorunn, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 60 pp.


Social Check DCs


Callie Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright red and violet, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family Callie was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Callie decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Money/treasure; and she is wracked by social anxiety

Flaws: Fearful. Bonds: Rich, Attractive, Criminal record. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Callie Thorngage, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 16 (+3)18 (+4)
Skills Deception +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 gp.


Social Check DCs


Myria Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Myria is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Myria was born with her father's beautiful face. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Fletcher.

Motivation: Regain custody of her daughter.

Ideals: Joker. Bonds: Family, Attractive, Job. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Myria Copperkettle, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp. Blue quartz (4 gp).


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is black, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Has a crush, Job. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Spring Thunder, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp.


Social Check DCs


Adelaide Rowley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With bright chestnut hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Adelaide grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adelaide. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Adelaide Rowley, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 18 (+4)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. Black velvet mask with numerous citrines (30 gp).


Social Check DCs


Artin Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her blonde hair up. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also has developed a complete distrust of the Engraver profession.

History: A powerful slaver made her what she is. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Artin took refuge in the large cave and found the beat up shortbow and armor she uses now. She has achieved small success as a Shepherd.

Motivation: Further expansion of business; and money/treasure

Flaws: Secretive. Bonds: Job, Mentor, Nature, Rich. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Artin Fireforge, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Solid gold idol (400 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Vezera Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears skinny pants and wears a green and violet robe with the hood down. Her copper crest is still thick. Her eyes are red and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a son. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Hedonist, Antagonistic. Bonds: Attractive, In love. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Vezera Beryntolthropal, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)14 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common, Draconic, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Buckler.


Social Check DCs


Murook Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time, and is pretty ugly. Her red hair is heavily combed to the right. Her amber eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born into a rich family. Murook liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Being a Brewer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Rich, Nature. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Murook Shelly, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 16 (+3)5 (-3)
Skills Medicine +5, Persuasion -1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs

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