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NPC Generator

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Advanced [show]


Immeral Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His top hat is riddled with cuts and holes. His hazel eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Immeral was born the youngest of three triplets. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Flaws: Ugly, Hedonist. Bonds: Adventurer, Family. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Immeral Goltorah, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 7 (-2)17 (+3) 16 (+3)14 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 130 gp.


Social Check DCs


Ghaliver Underbough, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His auburn hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ghaliver is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ghaliver was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Ghaliver Underbough, Male Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Boddynock Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is dressed in earthy colors with a blue and black handkerchief worn on his left side, marred by beers. He has wavy blonde hair. His eyes are violet and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Miner in town.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and to be a mayor again

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Family, Adventurer. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Boddynock Loofollue, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)17 (+3) 12 (+1)6 (-2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Rurik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a crossbow. He has auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Rurik has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world.

Ideals: Professionalism. Flaws: Insane, Impulsive, Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Rurik Frostbeard, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 4000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Fivin Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a monstrous two handed axe. He wears a colorful flower in his blonde hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and he is greedy

Flaws: Disease, Shy. Bonds: Attractive, Rich, Enemies. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Fivin Dalanthan, Male Elf Sorcerer 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Beloril Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey tunic with white highlights, and long violet pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He has no hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He comes from a rich eastern family. A gifted student he started as a Scribe, but he got bored and became a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Beloril Bofdann, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Jheri Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Her copper crest is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Jheri isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is obsessed with a lost civilization.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an athlete and attended two major summer competitions. She never won. During her travels, Jheri and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jheri discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Jheri fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Athletic. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Jheri Argenthrixus, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Edge Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a colorful flower in his beige fur. His skin is flawless and his green eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Edge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Criminal record, Adventurer. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Edge Of World, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Ratak Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He wears a small hat to hide his balding. His violet eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Ratak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east. His father was a soldier and died while he was still young. Ratak was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Ratak Graham, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)13 (+1) 8 (-1)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. Rhodochrosite (10 gp).


Social Check DCs

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