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NPC Generator

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Advanced [show]


Aramil Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears rags and sports a simple walking cane. His red hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to find somewhere to settle down

Ideals: Athletic. Flaws: Ugly, Disease, Mundane. Bonds: Poor, Criminal record. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Aramil Nailo, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)5 (-3) 17 (+3)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp.


Social Check DCs


Umpen Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy tan suit. His silver hair and beard is wavy and long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business.

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Umpen Beren, Male Gnome Sorcerer 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 8 (-1)5 (-3)
Skills Insight +1, Persuasion -1
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Jade (100 gp).


Social Check DCs


Millicent Camden, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her red hair is greasy and uncared for. She wears large thick round spectacles.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Millicent Camden, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)9 (-1) 8 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Ridaro Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. She has no hair. She has gleaming, smiling hazel eyes.

Personality: She is fixated on the number 86. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Slave Trader, who enjoyed hunting, Ridaro was taken on many hunting expeditions. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, Fearful. Bonds: Nature. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Ridaro Ofandrus, Female Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)17 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 pp. Aquamarine (300 gp).


Social Check DCs


Chay Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, white, dusty cloak. His moppish chestnut hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Chay embodies much of what other species detest in the Halflings. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Chay was born the youngest of three triplets. Through the years after Chay was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Chay's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Chay and his spouse have recently divorced.

Motivation: He wants revenge against drow; and to unite with his brother

Flaws: Antagonistic, Secretive. Bonds: Family, Enemies. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Chay Goodearth, Male Halfling Sorcerer 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 2 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Dadalan Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy green pantaloons and a yellow scarf. His crest is scarlet and very short. His gold eyes peer out from beneath his wide-brimmed green hat.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Bonds: Attractive, Guardian, Adventurer, Immigrant, Criminal record. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Dadalan Wivvyrholdalphiax, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Fibblestib Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. He wears his red hair down. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: When he was but 6 years old his parents immigrated from the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety

Ideals: Joker, Professionalism. Flaws: PTSD. Bonds: Slave, Immigrant. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fibblestib Musgraben, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Harbek Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears professional attire. His clothes are grease stained in places. He has a long silver beard with little hanging trinkets. He has gleaming, smiling green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Harbek took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 5 years.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Harbek Eversharp, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 11 (+0)5 (-3)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Cloud On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. She has cinnamon fur. She wears a mask on her face.

Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Cloud On the Water, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs

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