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NPC Generator

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Advanced [show]


Alice Atherton, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with blue socks and a vest with buckled shoes, and carries scythes. Her tied-back hair is golden. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since lost track of the people in her past.

Motivation: She is a bit of a kleptomaniac; and find a way to reverse the transformation of her sister

Ideals: Fighting, Logical. Bonds: Family, Rich, Criminal record. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Alice Atherton, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. Pink pearl (40 gp).


Social Check DCs


Simon Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He has moderate length chestnut hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 5 years old his parents immigrated from the north. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Job. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Simon Woods, Male Human Sorcerer 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears grey leather gloves, a grey jacket, and tight pants. His right leg appears badly burned and disfigured. His red hair is smooth and relatively long. His blue eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Sage.

Motivation: To be a Sculptor again.

Ideals: Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Sage

Voice: French accent

Attributes [hide]

Fargrim Gorunn, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Nutae Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. He wears a small hat to cover his moderate length black hair. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Athletic, Logical. Flaws: Depressed, Shy, Insane. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Nutae Staurheim, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. Red garnet (50 gp). 1 Banded mail.


Social Check DCs


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is well dressed, constantly wearing a grey suit, pastel shirt, and brown tie. Her silver hair is still thick. She wears an eyepatch.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is afraid of women and trembles around them

History: She was born blind and as such lacked many opportunities for work. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Justice. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Oriff Daerdahk, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 10 (+0)5 (-3)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 90 gp. 2 Alchemist’s fire.


Social Check DCs


Elizabeth Hornsby, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of magic around her neck, and a crossbow on her belt, and a wedding ring on her left hand. Her hair is long and silver with streaks of golden, and is pulled back with small grey clips. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Elizabeth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and wishes to resurrect an old love

Ideals: Fighting, Opinionated. Bonds: In love, Military, Adventurer. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Elizabeth Hornsby, Female Human Sorcerer 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Stealth +1
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Reddlepop Turen, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). Her red hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born a particularly ugly child, much to the horror of her parents. Reddlepop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She would like to get married and retire; and she wants to meet her childhood hero

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Reddlepop Turen, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 6 (-2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp. Azurite (15 gp).


Social Check DCs


Panana Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, constantly wearing a blue suit, yellow shirt, and pastel tie and is in decent physical shape. She has slicked back brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Panana embodies much of what other species detest in the Gnomes. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She now owns her own business.

Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Rich, Attractive, Family. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Panana Raulnor, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 sp. Citrine (20 gp). Obsidian (15 gp). 1 Chain shirt.


Social Check DCs


Nagrette Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her scythe. She has golden hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has all her life been fascinated with painting.

History: Born in a small village she learned the ways of the warrior from her mother. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nagrette fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off her debts.

Ideals: Artistic, Fighting. Flaws: Sensitive. Bonds: Debt. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Nagrette Barlow, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. Chalcedony (70 gp). 1 Superior lock.


Social Check DCs

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