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NPC Generator

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Advanced [show]


Mardred Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears skinny pants and wears a brown and green robe with the hood down. Her silver hair is lengthy. She has a dull look in her amber eyes.

Personality: Prone to second guessing herself, she comes off as nervous. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Criminal record, Poor. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Mardred Helcral, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. Zircon (80 gp).


Social Check DCs


Mozû Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He usually wears his black robe and has his greataxe always slung over his shoulder. He has a hunchback. He has done his best to style his red hair to look like a famous performer. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: He was born in a small plains village. Through the years after Mozû was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mozû's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane, Antagonistic. Bonds: Nature. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Mozû Radcliffe, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. Onyx (80 gp).


Social Check DCs


Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His crest, while still mostly copper, has prominent grey streaks. His red eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Dazzazn embodies much of what other species detest in the Dragonborns. Further he is a bit of a stoner and is frequently out of it.

History: He is a Maurezhi in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic, Addict, Ugly. Bonds: Adventurer. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Dazzazn Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)7 (-2) 7 (-2)11 (+0)
Skills Intimidation +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. White pearl (120 gp).


Social Check DCs


Sybil Fawcett, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'4". She is typically in her Fletcher uniform, and her gloved hand is found clutching a bastard sword. Her auburn hair is still thick. Her eyes are a pleasant hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: She feels the way she acts is they only way to get by in the world; and she is unsatisfied with her job

Ideals: Impeccable, Justice. Bonds: Job, Military, Immigrant. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Sybil Fawcett, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. Brown-green garnet (50 gp).


Social Check DCs


Carlin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. With bright chestnut hair. Her eyes are a pleasant amber.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not trust anyone and sleeps with one eye open.

History: Born to a Adventurer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Poor, Family. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Carlin Nopenstallen, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 3000 cp.


Social Check DCs


Seven Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown fur, when down, is lengthy. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Guardian, Immigrant, Job. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Seven Paws, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortspear, but if one is not available she will default to her rapier. She wears a colorful flower in her beige fur. Her eyes are hazel and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has money and likes to spend it.

Flaws: Cynical. Bonds: Attractive, Adventurer, Rich. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Three In the Wind, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Roywyn Reese, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. Her silver hair is heavily combed to the right. Her eyes are a pleasant blue.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break.

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Adventurer. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Roywyn Reese, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp.


Social Check DCs


Aline Radcliffe, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bristling with hidden weapons, mostly scythes and scimitars. Her brown hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is a bit of a kleptomaniac.

Ideals: Disciplined. Flaws: Disease. Bonds: Criminal record, Family, Rich. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Aline Radcliffe, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 15 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp.


Social Check DCs

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