Cockaby Leffery, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, he is an attractive figure. He wears a simple tan robe with blue stripes complete with hood. His hair is always cut to a buzz. He has gray eyes and a tan hat with a blue feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Cockaby was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has dedicated himself to building a better village for his children.
Motivation: To clean up the streets; and wants to open a new tavern
Bonds: Attractive, Immigrant, Job, Adventurer, Guardian. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Malachite (12 gp). 1 Hourglass.
Gnarsh Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His black hair is cut short with large spiked bangs in the front. His eyes are hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a desert tribe. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.
Motivation: Further expansion of business; and find a way to reverse the transformation of his brother
Flaws: Depressed. Bonds: Attractive, Family, Nature, Job. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. Silver pearl (60 gp).
Syllin Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'4". She typically wears tan cloth garments or leather armor, and her gloved hand is found clutching a bastard sword. Her white hair is thinning but still full. Her eyes, though not visible through her cowl, are brown.
Personality: She has a massive crush on the younger sibling of the Fletcher who has hired her part-time. She takes great joy in being the best Fletcher in town.
History: A powerful slaver made her what she is. Through the years after Syllin was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Syllin's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Fletcher for hire.
Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and money/treasure
Flaws: Antagonistic. Bonds: Has a crush, Job, Mentor, Rich. Occupation: Fletcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3200 sp.
Veit Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in a clean grey cloak covering his clean studded leather. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.
History: Born to a Carpenter, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 18 (+4) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Orc, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Cask Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur is cut close to her head. She wears an eyepatch.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Animal Trainer arts, while her father instructed her in etiquette, music and courtly manner. Cask abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Silver comb with moonstones (200 gp).
Aasathra Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of strength on her torso. She has a moderate pudge and is not very fit. Her gold crest is drawn into a tight pony tail with a skull scrunchie. Her ears are large.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.
History: She was raised in a plains tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Marshal job and began her own company from there.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Rose (30 gp).
Quillathe Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has shaved her head bald. Her gray eyes dart from person to person.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Quillathe grew up listening to her mother's many stories. She struck it rich when she found rare goods in large quantities. She was granted psionic powers by her dying brother.
Motivation: To reunite with her old friends; and she is greedy
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Armara Speed, Female Tiefling [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her lance always slung over her shoulder. She carries with her a set of lances, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her long blue hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.
Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Ea Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her red hair is singed and shortened. Her ears are large.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She got into the Detective business at a young age. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Ploughman again.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. 1 Half-Plate.
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