Hecat Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in an above average manner. Her hair is greying and her face has many wrinkles. Her eyes are black.
Personality: While she acts the brute, she is far gentler than she would appear. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Hecat was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hecat fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting, Persistence. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp. 1 Masterwork Common Melee.
Lorilla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a fancy blue dress. She is an epitome of beauty. Her long white hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Lorilla was born with her father's beautiful face. While studying, she fell in love. They married and had a daughter. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge
Flaws: Secretive. Bonds: Attractive, Military, In love, Enemies. Occupation: Marshal
Voice: French accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork studded leather.
Drenna Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat, and is pretty ugly. She has wavy black hair. She has several tiny sapphire earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Mreksh Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. His copper crest, when down, is lengthy. His fierce red eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Justice, Persistence. Bonds: Attractive, Poor, Family. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 700 sp. 1 Simple lock. 1 Crowbar.
Gerald Merton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is renowned for his bright grey suits and hats. He is an epitome of beauty. His red hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gerald's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and money/treasure
Flaws: Antagonistic, Disease, Fearful. Bonds: Attractive, Mentor, Rich. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Silk rope.
Glim Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a colorful flower in his brown hair. He has hazel eyes and a tan hat with a brown feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. When Glim reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Black velvet mask with numerous citrines (110 gp). 1 Masterwork Common Melee.
Avice Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, typically a more casual-formal manner. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Servant, who enjoyed hunting, Avice was taken on many hunting expeditions. Avice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2 Tanglefoot bags.
Five Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His lavender fur is singed and shortened. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Knight, who enjoyed hunting, Five was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Secretive. Bonds: Nature, In love. Occupation: Banker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. 1 Simple lock.
Gesrethe Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She wears her gold crest up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.
History: Gesrethe was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: To share knowledge with the world; and she is unsatisfied with her job
Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
