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NPC Generator

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Advanced [show]


Torbera Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'10", this woman wears a robe, a symbol of luck around her neck, and a greatsword on her belt. Her white hair is long and unkept. Her thin eyebrows rest above her beady amber eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Torbera was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Joker, Persistence. Flaws: Ugly. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Torbera Caebrek, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp.


Social Check DCs


Tiaathque Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears suspenders and violet workpants. Her shirt is tan, and she wears a heavy violet leather apron most of the time. She keeps her white hair in a pixie cut. She has a dull look in her gray eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has all her life been fascinated with painting.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gifted student she started as a Cook, but she got bored and became a Mercenary. She now spends her time doing works of charity.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Philantrophist, Artistic, Logical. Bonds: Job. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Tiaathque Qualanthri, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Gale On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She wears a feathered hat to cover her moderate length beige fur. She has blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is frequently practicing swordplay.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She now mingles about in high society.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Military, Rich, Criminal record. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Gale On the Water, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. 4 Antitoxin.


Social Check DCs


Charles Fulton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown trousers with black and white striped suspenders. He wears various colorful collared shirts. His hair, while still mostly blonde, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Ugly, Greedy, Fearful. Bonds: Rich. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Charles Fulton, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)12 (+1) 6 (-2)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 sp. Alexandrite (200 gp). Violet garnet (200 gp). Azurite (9 gp).


Social Check DCs


Griselda Wakefield, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears professional attire. She has a long white ponytail with little hanging trinkets. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a small toy that she constantly fidgets with.

History: She was born at the edge of vast forest. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Nature, Rich. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Griselda Wakefield, Female Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs


Taklinn Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. He has shaved his head bald. His eyes are gray and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: Taklinn lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Attractive. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Taklinn Dankil, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)9 (-1) 12 (+1)15 (+2)
Skills Nature +1, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 3 Antitoxin.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel costume with the symbols of the sun god on his torso, he is not a threatening figure. His brown fur is kept up in a ponytail inside a Stetson hat. His yellow eyes dart from person to person.

Personality: He has always had a great fascination with Dwarven culture. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trail took refuge in the ruined castle and found the beat up club and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Marry his brother to traveling adventurers; and a deep hatred of gnolls

Flaws: Racist. Bonds: Enemies, Nature, Adventurer, Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Trail Candle, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 7 (-2)11 (+0)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 9000 cp.


Social Check DCs


Gilkass Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" northern woman, she wears a simple green robe with black stripes complete with hood. Her crest is black and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born into a rich family. Through the years after Gilkass was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Gilkass's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Gilkass Turnuroth, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Patrin Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His gold crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Depressed, Shy. Bonds: Attractive, Religious, Mentor. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Patrin Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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