Pirithin Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his crossbow ready. He wears his golden hair up. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Silvo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right hand appears badly burned and disfigured. He wears his auburn hair up in a very large beehive style do. He has gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He then took over the family business and is one of the better Architect for hire.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Half-Plate.
Oriel Ryland, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear brown clothing when she does not wear armor. Her white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.
History: The child of a Detective, who enjoyed hunting, Oriel was taken on many hunting expeditions. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Weaver soon after.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Insomniac, Addict. Bonds: Nature, Job, Adventurer. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp. A delicate brass dragon egg (70 gp).
Faran Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a red poncho over his likewise colored trousers and shirt. His hair is auburn and curly. His gray eyes are slightly larger than normal.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Faran was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure
Ideals: Philantrophist. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 380 gp. Rock crystal (60 gp). Violet garnet (200 gp). Bloodstone (60 gp).
Helen Sharps, Female Human [Permalink]
Personal [hide]
Description: She wears just a brown suit. Her tied-back hair is blonde. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 220 gp.
Mozû Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Mozû was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Mozû and his spouse have recently divorced.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Arumawann Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. His deerstalker hat is riddled with cuts and holes. His brown eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Arumawann studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: To share knowledge with the world; and to pay off his debts
Ideals: Gifted, Logical. Flaws: Ugly, Addict. Bonds: Debt. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. Azurite (4 gp).
Erias Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears many layers of old clothing at all times, marred by teas. His golden hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Erias hails from a village terrorized by dire rats. Cursed with vampirism at a very young age, Erias has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Shy, Impulsive, Disease. Bonds: Poor, Enemies. Occupation: Ploughman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. 1 Masterwork Light wooden shield.
Two Llamas Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His gray fur is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.
History: He got into the Jeweler business at a young age. He was taken from his home at a very young age. He now owns his own business.
Motivation: He is a bit of a kleptomaniac; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Slave, Criminal record. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!