Ida Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and yellow workpants. Her shirt is brown, and she wears a heavy yellow leather apron most of the time. She keeps her black hair in a flapper bob. Her eyes are a pleasant violet.
Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in a small desert village. Cursed with a spirit at a very young age, Ida has worked very hard to control her curse. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: She is greedy; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Nature, Rich. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp.
Rolen Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a tan and black handkerchief worn on his right side. He sports a flattop hair cut. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Rolen grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Adventurer, Criminal record. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Sun On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her yellow eyes peer out from beneath her wide-brimmed brown hat.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and money/treasure
Ideals: Justice. Bonds: Adventurer, Attractive, Rich, Religious. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1100 sp. Fiery yellow corundum (400 gp).
Veloptima Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her red hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their daughter. She worked as a Armorer, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural half-orc artifacts is her passion
Bonds: Attractive, Criminal record, Adventurer, Rich, Family. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Jarana Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her greatsword. Her hair is blonde and curly. Her half smiles and blue eyes are beguiling and draw you in.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a small toy that she constantly fidgets with.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: Just what you see.
Lone Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She likes to wear brown tank tops with green skirt. Her white fur has been sun bleached extensively. Her face is scarred and worn.
Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Lone was raised in a hard working conservative environment. A gifted student she started as a Jeweler, but she got bored and became a Adventurer. Some 8 years later her spouse died after the birth of her son. Heartbroken, Lone never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To share knowledge with the world; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, In love. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 120 gp. Large well-done wool tapestry (500 gp). Cloth of gold vestments (30 gp). 1 Half-Plate.
Pâsh Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.
History: Born in the north to a Sage, Pâsh learned a great deal about his mother's area of expertise. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Attractive, Job, Debt. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Guy Ramsay, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large brown jacket. His red hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: Marry his brother to traveling adventurers.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp. 1 Banded mail.
Elama Lathalas, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan costume with the symbols of the four houses of cards on her torso. With bright chestnut hair. Her green eyes dart from person to person to random spaces in the air.
Personality: Elama wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small mountains village. Elama was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elama decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Nature, Criminal record. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 4 (-3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran, Orc
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

