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NPC Generator

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Advanced [show]


Ida Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears suspenders and yellow workpants. Her shirt is brown, and she wears a heavy yellow leather apron most of the time. She keeps her black hair in a flapper bob. Her eyes are a pleasant violet.

Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small desert village. Cursed with a spirit at a very young age, Ida has worked very hard to control her curse. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: She is greedy; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Nature, Rich. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Ida Xiloscient, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Rolen Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a tan and black handkerchief worn on his right side. He sports a flattop hair cut. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Rolen grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Adventurer, Criminal record. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Rolen Nailo, Male Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Sun On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her yellow eyes peer out from beneath her wide-brimmed brown hat.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and money/treasure

Ideals: Justice. Bonds: Adventurer, Attractive, Rich, Religious. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Sun On the Water, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1100 sp. Fiery yellow corundum (400 gp).


Social Check DCs


Veloptima Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her red hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their daughter. She worked as a Armorer, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural half-orc artifacts is her passion

Bonds: Attractive, Criminal record, Adventurer, Rich, Family. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Veloptima Boondiggles, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jarana Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her greatsword. Her hair is blonde and curly. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Jarana Torunn, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Lone Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear brown tank tops with green skirt. Her white fur has been sun bleached extensively. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Lone was raised in a hard working conservative environment. A gifted student she started as a Jeweler, but she got bored and became a Adventurer. Some 8 years later her spouse died after the birth of her son. Heartbroken, Lone never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To share knowledge with the world; and balancing her hectic life and new adventurer responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, In love. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Lone Of Ale, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp. Large well-done wool tapestry (500 gp). Cloth of gold vestments (30 gp). 1 Half-Plate.


Social Check DCs


Pâsh Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: Born in the north to a Sage, Pâsh learned a great deal about his mother's area of expertise. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Attractive, Job, Debt. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Pâsh Bentham, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Guy Ramsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large brown jacket. His red hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Ramsay, Male Human Sorcerer 2
Medium (6'2") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 170 gp. 1 Banded mail.


Social Check DCs


Elama Lathalas, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan costume with the symbols of the four houses of cards on her torso. With bright chestnut hair. Her green eyes dart from person to person to random spaces in the air.

Personality: Elama wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small mountains village. Elama was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elama decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Elama Lathalas, Female Elf Sorcerer 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 4 (-3)17 (+3) 14 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran, Orc
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 320 gp.


Social Check DCs

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