Cloud Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and a wedding ring on her right hand. Her orange fur is slicked back into a classic pompadour. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Cloud was born the youngest of three triplets. Her first spouse was a Miner, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Addict, Ugly. Bonds: Rich, In love, Family. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. 1 Masterwork Light wooden shield.
Nagrette Tenley, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and dresses like a well dressed Stableman does. Her skin is also unnaturally pale. Her golden hair is singed and shortened. She has several tiny amber earrings on each ear.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a minor phobia of water and hates getting wet.
History: A powerful necromancer made her what she is. Like her mother and her brother before her, after school she went straight into learning to become a Stableman. She ran away from her former home and has been making her living as a Stableman for the past few years.
Motivation: She is greedy; and expand her business
Flaws: Ugly, Fearful. Bonds: Job, Rich, Mentor. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Edge In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His cinnamon fur is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Edge isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the west to a Stylist, Edge learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Stylist job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Impeccable, Optimist. Bonds: Job, Adventurer. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Biri Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her crest is copper and very short. Her gold eyes are passionate and lively.
Personality: She is calm most of the time but flees social interaction. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Locksmith mother left her crippled. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their daughter. She worked as a Knight, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion
Flaws: Shy, Antagonistic, Disease. Bonds: Poor, Family. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Orc, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Arnold Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a bastard sword on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His chestnut hair is braided into rings. His eyes are a pleasant blue.
Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Half-Elves. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A powerful slaver made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Mentor. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Gormogord Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. His brown hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.
History: He was born in the south, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and he wants to meet his childhood hero
Flaws: Shy, PTSD. Bonds: Adventurer, Immigrant, Family. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Radomir Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a red collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His red hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.
Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help
Flaws: Terse. Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Moon In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His lavender fur is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady amber eyes.
Personality: Calm and collected, he is a well trained Bather. He is able to make almost anything out of random pieces of junk.
History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bather for hire.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Oriel Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. Her golden hair is cut jaggedly and amateurishly. Her eyes are likewise amber.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has all her life been fascinated with writing.
History: She was born to a criminal king-pin and mafia family Her childhood dream was to be a Healer, but she was a colossal failure. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Opinionated, Artistic. Bonds: Attractive, Criminal record, Job. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 280 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!