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NPC Generator

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Advanced [show]


Murgen Payton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She keeps her long silver hair kept up in a rat tail. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city she treasured whatever gifts she got. When Murgen reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Opinionated, Justice. Bonds: Criminal record, Poor, Military. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Murgen Payton, Female Half-Orc Sorcerer 3
Medium (5'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)8 (-1) 8 (-1)10 (+0)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Aust Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet shirt with thin green vertical stripes and blue pants. His broad hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was always a brilliant, if unscrupulous mind. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and tabaxi compassion

Ideals: Logical. Flaws: Ugly, Racist, Insane. Bonds: Criminal record. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aust Connors, Male Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)9 (-1) 10 (+0)15 (+2)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Einkil Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He is portly but not overly obese. He has a long golden beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Einkil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Assassin, Einkil learned a great deal about his father's area of expertise. A gifted student he started as a Miner, but he got bored and became a Assassin. He has achieved small success as a Assassin.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Extrovert. Bonds: Job. Occupation: Assassin

Voice: German accent

Attributes [hide]

Einkil Graybeard, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Bucklal Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this western man is generally shirtless and showing off his tattooed chest. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Bucklal grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Cartwright again; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly, Forgetful, PTSD. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Bucklal Greenleaf, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 18 (+4)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Aquan, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Harriet Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has shaved her head bald. Her eyes are a pleasant violet.

Personality: She has a massive crush on the younger sibling of the Barkeep who has hired her part-time. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast island. A freak accident while working with her Ploughman father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a crush on the local Ploughman; and she's in love

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Has a crush, Nature. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Harriet Stoutman, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. 1 Tanglefoot bags.


Social Check DCs


Rolf Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man likes to wear ponchos typically of a light yellow in addition to tight pants. His clothes are grease stained in places. His brown hair, when down, is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: Rolf was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well.

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Rolf Schwartz, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Ilanis Lathalas, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in tan turtlenecks beneath a green coat with violet slacks. Her hair is always cut to a buzz. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Flattery will make her almost putty in your hands.

History: Sold as a small child to a necromancer, Ilanis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Flaws: Shy, Selfish. Bonds: Mentor, Adventurer. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Ilanis Lathalas, Female Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp. Chrysoberyl (90 gp).


Social Check DCs


Ronobe Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is chestnut, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. Ronobe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Tailor for hire.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and balancing her hectic life and new tailor responsibilities is difficult

Ideals: Opinionated. Bonds: Adventurer, Attractive, Mentor, Job. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Ronobe Fealty, Female Tiefling Sorcerer 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 pp.


Social Check DCs


Marastyr Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears rags and sports a simple walking cane, and is pretty ugly. Her hair is greying and her face has many wrinkles. She has hazel eyes.

Personality: Overbrimming with self-confidence, Marastyr isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Marastyr was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Marastyr was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Marastyr decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Adventurer. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Marastyr Rakankrak, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)5 (-3) 12 (+1)11 (+0)
Skills Investigation -1, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 pp.


Social Check DCs

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