Gilthur Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin brown vertical stripes and blue pants. He has a moderate pudge and is not very fit. His auburn hair and beard is wavy and long. His blue eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gilthur was raised in a hard working conservative environment. His childhood dream was to be a Sellsword, but he was a colossal failure. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.
Motivation: He is unsatisfied with his job.
Flaws: Cynical, Impulsive. Bonds: Job, Family. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 260 gp. Pink pearl (80 gp). Red garnet (80 gp).
Rrath Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, constantly wearing a white suit, black shirt, and green tie. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Performer, his mother struggled to pay the bills. Through the years after Rrath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rrath's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. 1 Banded mail.
Thamuz Fright, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His hair is red, silky, and of moderate length. His eyes are a pleasant red.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.
History: He was born in the east. Like his mother and his sister before him, after school he went straight into learning to become a Actor. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and he is unsatisfied with his job
Flaws: Terse. Bonds: Immigrant, Attractive, Job. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Vani Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is kept up in a ponytail inside a small hat. Her hazel unseeing eyes seem to look past you.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered poetry. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Disease, Mundane. Bonds: Rich. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Half-Plate.
Prosperine Weary, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She has moderate length white hair. Her face is scarred and worn.
Personality: She has always had a great fascination with Human culture. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.
History: She was raised in a white middle class family as the only child. When Prosperine reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Ugly, Racist, Mundane. Bonds: Military. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 140 gp.
Dynamic In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He has wavy orange fur. He wears a mask on his face.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son.
Flaws: Racist. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Roondar Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'5" and likes to wear ponchos typically of a light blue in addition to tight pants. His silver hair is greasy and uncared for. He has brown eyes and a blue hat with a grey feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Sellsword, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job
Flaws: Ugly, Greedy, Shy. Bonds: Slave, Job, Family. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp.
Falkrunn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She is physically well-built. She wears her hair in dreadlocks. Her eyes are gray and she is always smoking a pipe.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is afraid of women and trembles around them
History: She was born in the east. A few years later when the west was not economically sound they moved to her current location. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. She hasn't told them the truth, but wants to settle down with them.
Motivation: Retire the richest woman in the east; and she would like to get married and retire
Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Has a crush. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Quelenna Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan tunic with yellow highlights, and long black pants that bunch up around her shoes. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a clover on it. She has auburn hair. Her eyes, though not visible through her cowl, are amber.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the south to a Navigator, Quelenna learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to travel the world and help people.
Motivation: Several ex partners dislike her way of doing things and want revenge; and doesn't want to be a navigator and was forced into it by her family
Ideals: Philantrophist. Bonds: Family, Job, Rich, Enemies. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!