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NPC Generator

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Advanced [show]


Adran Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. His hair is golden and very short. His hazel eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Mentor. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adran Liadon, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. Banded agate (9 gp).


Social Check DCs


Akta Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in green turtlenecks beneath a brown coat with black slacks. Her hair is brown, silky, and of moderate length. Her fierce silver eyes like to dwell on things.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born blind and as such lacked many opportunities for work. In her 14th year, her parents were killed by a gnolls raid, leaving Akta alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Akta was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls; and many gnolls want her driven away

Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Akta Serenity, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)15 (+2) 17 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp.


Social Check DCs


Nazdûg Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black top hat and black clothes. His black hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nazdûg took refuge in the large cave and found the beat up spear and armor he uses now. He now mingles about in high society.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Military, Rich, Nature, Job. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Nazdûg Bentley, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Reeza Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she dresses well, typically a more casual-formal manner. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She is very pretty but has cold, dead eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, In love, Immigrant. Occupation: Sage

Voice: German accent

Attributes [hide]

Reeza Jacobs, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 11 (+0)7 (-2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Werydd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Overbrimming with self-confidence, Werydd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born in the south to a Weaver, Werydd learned a great deal about her father's area of expertise. A gifted student she started as a Courier, but she got bored and became a Weaver. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Werydd Rakankrak, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 9000 cp. 2 Antitoxin.


Social Check DCs


Tana Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket. She has a moderate pudge and is not very fit. She wears a colorful flower in her red hair. Her gray eyes dart from person to person.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a font of random trivia from the lore and stories she has discovered

History: From birth she was tutored by a cruel and relentless mentor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family, Job. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Tana Murnig, Female Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Cora Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is physically well-built. Her blonde hair is smooth and relatively long. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Cora speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She works hard and plays hard.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist, Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Cora Shadowquick, Female Halfling Sorcerer 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)17 (+3) 13 (+1)17 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs


Nalral Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, brown, dusty cloak. He wears his red hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Nalral was born with his father's beautiful face. Through the years after Nalral was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nalral's father didn't care for him much, and the feeling was mutual. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels the way he acts is they only way to get by in the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Nalral Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Fonkin Pingun, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His long white hair reaches down to his waist. His eyes are likewise blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Fonkin lived on a farm with his father, near the main road leading to a nearby town. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fonkin's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 11 years.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Family. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fonkin Pingun, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. Jasper (60 gp).


Social Check DCs

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