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NPC Generator

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Advanced [show]


Moon Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears bulky brown painted plate armor. Beneath her clothing is a huge mess of scar tissue. She has moderate length red fur. She has blue eyes and a brown hat with a red feather.

Personality: Moon speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Moon studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Slave, Religious. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Moon Candle, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 pp. 1 Everburning torch.


Social Check DCs


Naamah Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long black hair is drawn into a two foot long braid. Her eyes are silver.

Personality: Aggressive, abrasive, and angry, Naamah embodies much of what other species detest in the Tieflings. Animals are drawn to her, and she is able to talk to them.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Naamah Vice, Female Tiefling Sorcerer 3
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 sp.


Social Check DCs


Eleanor Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers black and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her moppish auburn hair is in a traditional bowl cut. She is baby faced.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She works hard and plays hard.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eleanor took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Ugly, Hedonist, Mundane. Bonds: Criminal record, Nature. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Eleanor Cumberbatch, Female Human Sorcerer 2
Medium (4'9") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 40 gp. Jade (60 gp).


Social Check DCs


Tenena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this western woman wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her black hair is braided into rings. Her eyes are blue and beady.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born blind and as such lacked many opportunities for work. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and to protect her home

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Guardian, Family. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Tenena Sympony, Female Gnome Sorcerer 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Purson Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'8" northern man, he wears a green costume with the symbols of strength on his torso. He has dark red hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic. Flaws: Addict, Ugly. Bonds: Adventurer, Military. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Purson Fealty, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 700 sp.


Social Check DCs


Ralf Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He wears his white hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Ralf Cooper, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Jacoba Branson, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her tied-back hair is red. She has hazel eyes.

Personality: She loves telling others what to do and how they should feel about things. She is able to fit into much smaller and tighter spaces than normal.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Jacoba has worked very hard to control her curse. She was granted arcane powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Jacoba Branson, Female Human Sorcerer 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Mindartis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue armored body suit, with a simple grey line shooting up and back down, and a wedding ring on his left hand. He has done his best to style his silver hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Mindartis was born with his father's beautiful face. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Nothing but the best is good enough for him; and wishes to resurrect an old love

Ideals: Impeccable, Justice. Bonds: In love, Attractive. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Mindartis Xistsrith, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs


Wrenn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large tan jacket. His auburn hair is long and unkept. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and to pay off his debts

Flaws: Ugly. Bonds: Poor, Immigrant, Nature, Job, Debt. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Wrenn Nopenstallen, Male Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)5 (-3) 5 (-3)14 (+2)
Skills Sleight of Hand +1, Survival -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 sp.


Social Check DCs

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