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Advanced [show]


Xappan Severity, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has moderate length dark red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xappan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Stutters

Attributes [hide]

Xappan Severity, Male Tiefling Sorcerer 1
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. 1 Bullseye lantern.


Social Check DCs


Helja Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears just a grey suit. She wears a colorful flower in her golden hair. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. A true patriot, Helja would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is compelled to act according to her religious beliefs; and dragonborn compassion

Flaws: Mundane, Racist. Bonds: Attractive, Religious, Military. Occupation: Ruler

Voice: German accent

Attributes [hide]

Helja Eversharp, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vondal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a deerstalker hat to cover his moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Professionalism. Flaws: Insomniac, Cynical. Bonds: Attractive, Rich. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vondal Deepdelver, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Eida Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered sai and tarnished greatsword as well. She keeps her long silver hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is calm most of the time but flees social interaction. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Insomniac, Shy, Insane. Bonds: Criminal record. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Eida Tallfellow, Female Halfling Sorcerer 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Lewis Clayton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his nunchaku. His hair is blonde and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered south to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, PTSD. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Clayton, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Gimurt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a brown feathered hat and brown clothes. He has a hunchback. His moppish silver hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and doesn't want to be a bather and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Military, Family. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Gimurt Strongheart, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. 1 Hourglass.


Social Check DCs


Rose Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she has a large red mantle and cape that has been intricately interwoven into her blue robe. Her hair is long and silver with streaks of chestnut, and is pulled back with small red clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When she was but 4 years old her parents immigrated from the north. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Rose Stonebridge, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 110 pp. 1 Good lock.


Social Check DCs


Alice Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears yellow leather gloves, a yellow jacket, and tight pants. She wears a feathered hat to cover her moderate length brown hair. Her amber eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also has developed a complete distrust of the Courier profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered west to less war torn lands. She got away from her former life and has fallen to alcoholism.

Motivation: Expand her business; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Joker. Flaws: PTSD, Addict. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Alice Ryoma, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)7 (-2) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Salanop Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized opal on her right hand. Her hair is chestnut, silky, and of moderate length. She has brown eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Salanop grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. During her travels, Salanop and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Salanop discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Salanop fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Salanop Dunben, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 9000 cp. Deep green spinel (140 gp). Azurite (6 gp). Zircon (70 gp).


Social Check DCs

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