Pyra Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. She wears her brown hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with her god.
History: Born in the north to a Tanner, Pyra learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Tanner for the past few years.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Religious, Job. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Deep blue spinel (500 gp).
Moon Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple brown robe with green stripes complete with hood. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Moon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the north. After coming to the age of reason, Moon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To clean up the streets; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Gifted. Bonds: Criminal record, Poor, Guardian. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Light steel shield.
Cloak Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long cinnamon fur kept up in a rat tail. Her eyes are copper and she is always smoking a pipe.
Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her brother before her, after school she went straight into learning to become a Fortune-teller. She now owns her own business.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Balimaar Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large white tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Architect father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to dwarven people
Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic, Disease. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Lewis Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy auburn beard and wild auburn hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Flaws: Fearful. Bonds: Attractive, Family, Rich, Military. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Osah Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is generally shirtless and showing off her tattooed chest. She has styled her silver hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 19 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Hecat Sage, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair, while still mostly brown, has prominent grey streaks. Her black eyes have a joyful gleam in them most of the time.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: The child of eastern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hecat took refuge in the large cave and found the beat up sickle and armor she uses now. She left for the east, certain she would find work there.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to tiefling people
Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant, Nature. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 320 gp. 1 Masterwork Common Melee.
Morgran Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a brown poncho over his likewise colored trousers and shirt, and is pretty ugly. He is bald on top and has large auburn tufts of hair around his ears. His fierce brown eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his absent father
Flaws: Ugly, Selfish. Bonds: Rich, Family, Debt. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Aura Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. She is physically well-built. Her black fur is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Disciplined, Opinionated, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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