Dagnal Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman tends to wear a brown poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. Her hair is black and curly. Her eyes are hazel.
Personality: She dislikes all the random violence that takes place in the west. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She is the product a well kept family trust fund and as such has never really known need. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Pacifist, Entrepeneur. Flaws: Fearful, Insane. Bonds: Rich. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 360 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Artisan’s tools.
Nagrette Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of the four houses of cards on her torso. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her chestnut hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Artistic, Philantrophist. Flaws: Insomniac. Bonds: Criminal record, Immigrant. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Farideh Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. Her deerstalker hat is riddled with cuts and holes. Her gold unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving She pushes her goals aggressively. She is also a coward if confronted.
History: Gifted from a young age, Farideh studied abroad. A freak accident while working with her Engraver father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels threatened by others.
Ideals: Joker, Gifted. Flaws: Ugly, Disease, Fearful. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Celestial, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Magnifying glass.
Taklinn Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he likes to wear grey tank tops with white pants. He sports a flattop hair cut. His gray eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments
History: He comes from a rich southern family. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Job, Religious. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp. Golden yellow topaz (300 gp). Bloodstone (20 gp). 1 Banded mail.
Aramil Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Beggar. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling amber eyes.
Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Adventurer. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Sethrekar Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple blue line shooting up and back down. He keeps his long brass crest kept up in a rat tail. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Marshal father left him crippled. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Disease. Bonds: Criminal record, Religious. Occupation: Seamstress
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Celestial, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Alexandrite (300 gp).
Barendd Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is wearing a long, brown cloak, he is not a threatening figure. He wears his golden hair up in a very large beehive style do. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Barendd would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. Barendd was born on a far northern desert where he grew up under the tutelage of his father, an expert Masseuse. He has been saving his money to try and buy his brother's freedom.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and an old rival family wants him found
Ideals: Passionate. Bonds: Military, Immigrant, Family, Enemies. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Shamash Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His white crest is singed and shortened. His gold eyes peer out from beneath his top green hat.
Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Antagonistic, Racist. Bonds: Slave, Mentor. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red garnet (120 gp). 1 Masterwork Uncommon Weapon.
Ghâm Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Job, Mentor. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!