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NPC Generator

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Advanced [show]


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a grey vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy red hair. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Farmer business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Half-Elven compassion.

Flaws: Ugly, Racist, Hedonist. Bonds: Job, Slave. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Gerald Everly, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Alexandrite (200 gp).


Social Check DCs


Artin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. With wild black hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Dyer business at a young age. She moved out east to avoid the crime she committed. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To protect her home; and she is a bit of a kleptomaniac

Flaws: Insane, Shy. Bonds: Job, Criminal record, Guardian. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Artin Daraln, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Perception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 310 gp.


Social Check DCs


Yurgunn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and sports empty pouches on her belt. Her golden hair has been sun bleached extensively. Her face is scarred and worn.

Personality: She likes to make people angry or surprised. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She used her abilities to trick people and travel the world for free.

Motivation: Wants to raise her children well; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record, Immigrant. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Yurgunn Helcral, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Traubon Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. He keeps his white hair in a flapper bob. He has several tiny amethyst earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Disciplined. Bonds: Attractive, Rich, Family, Military. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Traubon Torevir, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp.


Social Check DCs


Hugolina Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and typically wears yellow cloth garments or leather armor. Her skin is also unnaturally pale. Her red hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. She is a ruthless business woman, a trait she acquired from her father.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Hugolina Dulmage, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Altho High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. He has violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: Altho was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Athletic, Optimist, Philantrophist. Bonds: Poor, Enemies. Occupation: Sage

Voice: Whispers

Attributes [hide]

Altho High-hill, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: White pearl (140 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Arava Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a black and brown robe with the hood down. She is physically well-built. She wears a broad hat to hide her balding. She has a dull look in her red eyes.

Personality: Confrontational and typically high on some drug or another. She believes the world needs to unite to get rid of illithids once and for all.

History: Arava lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her religion dominates her actions; and a deep hatred of illithids

Flaws: Addict. Bonds: Enemies, Family, Job, Religious. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Arava Hashphronyxadyn, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 8 (-1)9 (-1)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Shax Verity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her chestnut hair is heavily combed to the right. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also is a firm believer in the womanly ideal.

History: Shax was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Shax Verity, Female Tiefling Sorcerer 2
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: A silver and pearl hairclip (90 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Randal Dayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown shirt with thin white vertical stripes and grey pants. He has wavy golden hair. His eyes are likewise gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Adventurer. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Randal Dayton, Male Human Sorcerer 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 6 (-2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp. Golden pearl (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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