Anne Kendall, Female Human [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her skin is fair and her fingers are delicate and long. Her hair is blonde and curly. Her gray eyes dart from person to person.
Personality: She acts crazy and hedonistic. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anne took refuge in the old dungeon and found the beat up hammer and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Anne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She feels threatened by others; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Flaws: Hedonist, Fearful. Bonds: Religious, Nature, Enemies. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 2600 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Beleth Pain, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her red hair is knotted and matted. Her red unseeing eyes seem to look past you.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She feeds upon the attention of others.
History: Beleth was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Beleth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork studded leather.
Senteq Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his falchion. He wears a colorful flower in his brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Senteq was born the youngest of three triplets. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 1900 sp. 1 Everburning torch.
Dimble Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has no hair. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Scribe in town.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Scribe soon after.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Job, Adventurer. Occupation: Scribe
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Brown-green garnet (120 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp).
Biri Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she usually wears her green robe and has her sickle always slung over her shoulder. Her small hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Animals are drawn to her, and she is able to talk to them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her druidic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Theodoric Blyth, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He is bald on top and has large white tufts of hair around his ears. He is baby faced.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Theodoric hails from a village terrorized by orcs. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. 1 Average lock.
Gerald Harlan, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His hair is blonde, silky, and of moderate length. His eyes are gray and catlike.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Gardener business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: To be a Healer again; and sabotage a competitor
Ideals: Athletic, Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Gnarsh Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears bulky white painted plate armor. His whole body is exceptionally muscular. His hair is short and white. He has several tiny emerald earrings on each ear.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Cynical, Antagonistic. Bonds: Immigrant, Rich, Military. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Sindri Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and a deep hatred of illithids
Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Enemies, Adventurer. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 310 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

