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NPC Generator

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Advanced [show]


Faran Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long blonde hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Faran was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Faran Quickstep, Male Halfling Sorcerer 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. Deep green spinel (60 gp).


Social Check DCs


Kite Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Sage. She is bristling with hidden weapons, mostly greataxes and scimitars. Her yellow fur is knotted and matted. She wears an eyepatch.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was always a brilliant, if unscrupulous mind. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Criminal record, Family, Job. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Kite Plume, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 17 (+3)6 (-2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp.


Social Check DCs


Dariff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she very much looks the part of a Locksmith. Her chestnut hair is matted, messy, and big. Her violet eyes lackadaisically let the world flow into them.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She never wears the same outfit twice, unless she absolutely has to.

History: Dariff was raised in a hard working conservative environment. She worked as a nervous Locksmith and found it very stressful. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Dariff Daraln, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 11 (+0)4 (-3)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Bryseis Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tattered old clothes. Her chestnut hair is matted, messy, and big. She has black eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has never given up on her writing dream.

Motivation: She's repulsed by the PC; and she seems to be bored by most things

Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive, PTSD. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bryseis Doubt, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 290 gp.


Social Check DCs


Nelkin Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long blonde beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Fletcher in town.

History: Nelkin was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Depressed. Bonds: Rich, Job, Mentor. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Nelkin Silvereyes, Male Halfling Sorcerer 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)13 (+1) 5 (-3)9 (-1)
Skills Insight -1, Performance +1
Senses Passive Perception 7
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. A roughly beaten golden orb (70 gp).


Social Check DCs


Trail Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with white stripes complete with hood. He carries a battered rapier and tarnished hand crossbow as well. His yellow fur is lengthy. This yellow eyed northerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Selfish. Bonds: Nature. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Trail Of Passion, Male Tabaxi Sorcerer 4
Medium (5'1") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)15 (+2) 16 (+3)14 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 400 gp. Moss agate (16 gp). 2 Holy water. 2 Holy water. 1 Smokesticks. 1 Thunderstones.


Social Check DCs


Great Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his brown robe and has his club always slung over his shoulder. His red fur is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Jeweler business at a young age. He was an apprentice working in his mother's forge. He became a Jeweler soon after.

Motivation: To be a Shepherd again.

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Great Prim Posies, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 pp.


Social Check DCs


Greeba Ashley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner, and sports empty pouches on her belt. She wears her white hair down. She is very pretty but has cold, dead eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As long as the job gets done she does not care how it got done.

History: Greeba was born in the west. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Professionalism, Persistence, Gifted. Bonds: Attractive. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Greeba Ashley, Female Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)7 (-2) 17 (+3)11 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Hugh Gladstone, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Courier and is in decent physical shape. His auburn hair is cut short. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Further expansion of business; and to be a weaver again

Ideals: Fighting. Bonds: Job, Religious, Slave, Immigrant. Occupation: Courier

Voice: Stutters

Attributes [hide]

Hugh Gladstone, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)13 (+1) 9 (-1)9 (-1)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. 3 Holy water.


Social Check DCs

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