Foxilon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears a fine chain shirt which he covers with red colored cloaks and clothing. His left leg appears badly burned and disfigured. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Barkeep and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and balancing his hectic life and new barkeep responsibilities is difficult
Flaws: Disease, Insomniac. Bonds: Job, Attractive. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Masterwork manacles.
Thea Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'10". She prefers to wear white clothing when she does not wear armor. Her brown hair is unkempt and raggedy. Her green eyes lackadaisically let the world flow into them.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Thea grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thea. She has been saving her money to try and buy her brother's freedom.
Motivation: She would like to get married and retire; and doesn't want to be a mason and was forced into it by her family
Flaws: Ugly. Bonds: Poor, Criminal record, Slave, Family, Has a crush. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Meena Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. Her auburn hair is lengthy and is close to two feet long. Her eyes are a pleasant violet.
Personality: She exudes charisma. She is a tour de force of persuasion. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: The child of a Roofer, who enjoyed hunting, Meena was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and her spouse's relatives view her with great suspicion
Flaws: Mundane. Bonds: Attractive, Nature, Family. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 19 (+4) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Old masterpiece painting (500 gp). A small bag of saffron. (30 gp). A silver and pearl hairclip (30 gp). 1 Masterwork Common Melee.
Grai Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She has the majority of her body covered in plate. Her moppish golden hair is in a traditional bowl cut. This hazel eyed southerner is not easily forgotten.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Grai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Grai. Since then, she has sought to make the best of life.
Motivation: She is a bit of a kleptomaniac.
Ideals: Optimist. Flaws: Cynical. Bonds: Slave, Criminal record. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1200 sp.
Theobald Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). With a patchy golden beard and wild golden hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Justice, Gifted. Flaws: Addict. Bonds: Military, Job. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Iolite (80 gp).
Nyx Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. Her brown hair is styled in orderly dreadlocks. Her violet eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She also has developed a complete distrust of the Laborer profession.
History: Born in the north to a Crown-heir, Nyx learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She wants to meet her childhood hero; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Bonds: Attractive, Job, Nature, Criminal record, Adventurer. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. Red spinel (90 gp).
Beiro Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the south. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Ugly, Insane, Fearful, Mundane. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. Silver chalice with lapis lazuli gems (90 gp).
Oloric Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in an above average manner. He has a small bristly mustache and wavy white hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal singing training, and achieved minor success. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Philantrophist, Artistic. Bonds: Attractive, Slave. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 pp. 1 Banded mail.
Crampernap Timbers, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears bulky blue painted plate armor. His black hair and beard is wavy and long. His skin is flawless and his gray eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Crampernap does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Crampernap hails from a village terrorized by dire rats. In his 13th year, his parents were killed by a dire rats raid, leaving Crampernap alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of dire rats.
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Enemies. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Celestial, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
