Lidda Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears a red costume with the symbols of strength on her torso. Her auburn hair is matted, messy, and big. Her hazel eyes peer out from beneath her broad red hat.
Personality: She has always had a great fascination with Half-Orc culture. She receives visions of the future at random moments
History: Born in the west to a Server, Lidda learned a great deal about her mother's area of expertise. She was taken as a slave by a traveling circus and forced to perform She inherited the family business which she has now maintained for 10 years.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 4 Thunderstones.
Skamos Gift, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His red hair has been sun bleached extensively. He has gleaming, smiling silver eyes.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Racist. Bonds: Job, Criminal record, Family. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Zanna Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear tan pants and tee shirts. She has wavy brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Body Guard, but she got bored and became a Slave Trader. Recently the stress of being a Slave Trader has made it difficult for her to sleep.
Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep
Flaws: Disease, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Everard Wakefield, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His tied-back hair is silver. He has gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered
History: Everard was born with his father's beautiful face. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical, Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Terran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Kava Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears skinny pants and wears a green and grey robe with the hood down. She wears a feathered hat to hide her balding. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She got away from her former life and has fallen to alcoholism.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Addict, Terse. Bonds: Rich. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Trym Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She wears a colorful flower in her blonde hair. Her fierce gray eyes like to dwell on things.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. She was an apprentice working in her father's forge. She became a Soapmaker soon after.
Motivation: She's in love; and sabotage a competitor
Bonds: Attractive, Enemies, Has a crush, Adventurer, Job. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Half-Plate.
Sweet Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears silk and lounges about seductively. She sports a flattop fur cut. Her yellow eyes peer out from beneath her Stetson pastel hat.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by orcs. Sweet was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Revenge.
Flaws: Secretive, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 260 gp.
Cumpen Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. Her head has been shaved. Her eyes are likewise violet.
Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Cumpen grew up listening to her mother's many stories. Her necromantic abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Nagrette Palomarez, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman sports black clothing, slightly heavier than average wear and is in decent physical shape. Her blonde hair is long and unkept. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Nagrette took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is content; and to find somewhere to settle down
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Mundane. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 330 gp.
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Their contribution stands as a beacon of hope for all adventurers!
