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NPC Generator

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Advanced [show]


Hunter Payton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He has styled his black hair well, parting it to the right. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful slaver made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: Seeks redemption.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Criminal record, Family, Mentor. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Hunter Payton, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)13 (+1) 15 (+2)8 (-1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Rock crystal (50 gp).


Social Check DCs


Eridred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her monstrous two handed axe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length chestnut hair. Her eyes are likewise hazel.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She invites people to come help in her community garden.

History: Eridred lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Ploughman, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and she wants revenge against drow

Ideals: Philantrophist. Bonds: Attractive, Enemies, Family. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Eridred Torevir, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1800 sp. 3 Alchemist’s fire.


Social Check DCs


Rose High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She usually wears her white robe and has her whip always slung over her shoulder. Her golden hair is cut short with large spiked bangs in the front. She is baby faced.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.

History: Rose was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Rose was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Rose's mother didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids; and revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rose High-hill, Female Halfling Sorcerer 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 1 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)13 (+1) 6 (-2)11 (+0)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His golden hair is unkempt and raggedy. His fierce blue eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful slaver made him what he is. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Mentor. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Geoffrey Koehlanna, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Elaim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey trousers with white and grey striped suspenders. He wears various colorful collared shirts. His blonde hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insomniac, Insane. Bonds: Adventurer. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Elaim Helcral, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 220 gp. Amethyst (140 gp).


Social Check DCs


Mindartis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his auburn hair well, parting it to the right. His thin eyebrows rest above his beady hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Passionate, Extrovert, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Mindartis Goltorah, Male Elf Sorcerer 2
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp.


Social Check DCs


Smoking Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears brown leather gloves, a brown jacket, and tight pants. His red fur is unkempt and raggedy. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: Born to a Soapmaker, his father struggled to pay the bills. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Professionalism, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Smoking Of Clay, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)7 (-2) 13 (+1)13 (+1)
Skills Religion +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Golden pearl (160 gp).


Social Check DCs


Medrash Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver crest is still thick. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Apothecary soon after.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Medrash Verthisathurgiesh, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, red cloak. Beneath his clothing is a huge mess of scar tissue. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet.

Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south, but his parents moved at a very young age to the west. Oblar was born on a far southern island where he grew up under the tutelage of his father, an expert Blacksmith. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion

Bonds: Slave, Attractive, Immigrant, Has a crush, Adventurer. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Oblar Warmwater, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)7 (-2) 18 (+4)7 (-2)
Skills Investigation +0, Performance +0
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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