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NPC Generator

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Advanced [show]


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His clothes are grease stained in places. His gray fur has been sun bleached extensively. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: Born to a pair of adventurers, Dagger grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted necromantic powers by his dying brother.

Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Adventurer. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Dagger Candle, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears a pastel shirt with thin black vertical stripes and grey pants. She keeps her orange fur in a flapper bob. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the north, but her parents moved at a very young age to the east. Her father was a soldier and died while she was still young. Cask was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Cask In the Wind, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 280 gp. Black pearl (300 gp). 2 Holy water.


Social Check DCs


Dariff Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Dariff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Dariff studied abroad. Dariff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Ideals: Extrovert, Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dariff Lutgehr, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 140 gp.


Social Check DCs


Ahlyssa Weston, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her black hair up. Her eyes are likewise green. Her teeth are white and perfect.

Personality: While she acts the brute, she is far gentler than she would appear. She feeds upon the attention of others.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and she is greedy

Ideals: Fighting. Bonds: Attractive, Rich, Job. Occupation: Fisher

Voice: American accent

Attributes [hide]

Ahlyssa Weston, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)16 (+3) 17 (+3)13 (+1)
Skills History +5, Stealth +1
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp.


Social Check DCs


Whurbin Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears skinny pants and wears a brown and black robe with the hood down. He has a hunchback. He sports a flattop hair cut. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Whurbin grew up listening to his father's many stories. His first spouse was a Fisher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Whurbin Durthane, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Veloptima Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a worn and beaten armor. Her auburn hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in the north, but her parents moved at a very young age to the south. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Ugly, Disease. Bonds: Religious, Immigrant. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Veloptima Wildwander, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Athletics +0, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Jezean Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. She wears her red crest up. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Jezean was born with her father's beautiful face. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Jezean Argenthrixus, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Chad Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His hair is black and very short. He has blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He inherited the family business which he has now maintained for 9 years.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Religious, Job, Military. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Dumph, Male Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Ugol Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: Born to a Tanner, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Ugol Marlowe, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Arcana +1, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs

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