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NPC Generator

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Advanced [show]


Audhild Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She is portly but not overly obese. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A powerful slaver made her what she is. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: An old rival family wants her found; and seeks redemption

Bonds: Nature, Family, Mentor, Criminal record. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Audhild Bloodkith, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gerald Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is chestnut and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gerald's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Gerald Yorke, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)8 (-1) 11 (+0)6 (-2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Brass mug with jade inlays (200 gp). 1 Banded mail.


Social Check DCs


Beast Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He keeps his beige fur in a pixie cut. He has several tiny amethyst earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Painter, Beast learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Rich, Religious, Job, Adventurer. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Beast Of Shadows, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp.


Social Check DCs


Harriet High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'10" and wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her right hand appears badly burned and disfigured. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Selfish. Bonds: Poor. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Harriet High-hill, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs


Azza Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her sai. Her hair is white and curly. This black eyed southerner is not easily forgotten.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Azza Benevolence, Female Tiefling Sorcerer 4
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 25000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Adran Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He likes to wear violet tank tops with black pants. His whole body is exceptionally muscular. His silver hair is unkempt and raggedy. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Jeweler, his father struggled to pay the bills. Adran was born on a far eastern forest where he grew up under the tutelage of his father, an expert Barkeep. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Poor, Has a crush. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Adran Teinithra, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills History +5, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp. 4 Alchemist’s fire.


Social Check DCs


Mumpena Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tan trousers with pastel and brown striped suspenders. She wears various colorful collared shirts. She has golden hair. Her hazel unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can't help but pocket interesting objects she comes across

History: Born in the south to a Barkeep, Mumpena learned a great deal about her mother's area of expertise. Mumpena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mumpena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted from career to career and currently works as a Barkeep.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Criminal record, Job. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Mumpena Gobblefirn, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Ilde Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown top hat and brown clothes. She has wavy golden hair. Her eyes are likewise hazel.

Personality: Ilde wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the north to a Shipwright, Ilde learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She then took over the family business and is one of the better Shipwright for hire.

Motivation: Expand her business; and to settle down with her crush

Ideals: Disciplined. Bonds: Military, Job, Family, Has a crush. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Ilde Goblinbane, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 20 (+5)8 (-1) 13 (+1)7 (-2)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp.


Social Check DCs


Duvamil Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally shirtless and showing off her tattooed chest. Her long auburn hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Ploughman.

Motivation: Money/treasure.

Flaws: Sensitive. Bonds: Attractive, Rich, Job. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Duvamil Umbodoben, Female Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Zircon (40 gp).


Social Check DCs

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