Three Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his black fur well, parting it to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He feels kind of lost in life.
Ideals: Pacifist, Gifted. Flaws: Depressed. Bonds: Poor, Criminal record. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1700 sp.
Carlin Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her silver hair, when down, is lengthy. She wears a mask on her face.
Personality: She acts crazy and hedonistic. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born at the edge of vast forest. Her father took her hunting and taught her how to get in the mind of other creatures. She's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Flaws: Hedonist, Mundane. Bonds: Has a crush, Nature, Job. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Artisan’s tools.
Saphara Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she has a large green mantle and cape that has been intricately interwoven into her violet robe. Her silver crest is drawn into a tight pony tail with a skull scrunchie. Her gold unseeing eyes seem to look past you.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Miner job now, and dutifully fulfills any obligations she has.
Motivation: She wants to get laid.
Flaws: Disease. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Red-brown spinel (50 gp).
Leaf Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. She wears a Stetson hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised in a plains tribe. Her childhood dream was to be a Detective, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Mundane, Fearful. Bonds: Attractive, Nature, Job. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Moss agate (10 gp). Silver pearl (120 gp).
Pelt On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her gray fur is unkempt and raggedy. Her blue eyes dart from person to person.
Personality: She is fixated on the number 99. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Painter business.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she has a rivalry with the church that dominates her actions
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Kilia Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a grey suit, black shirt, and yellow tie, and carries longswords. She has red hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Calm and collected, she is a well trained Weaver. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. Kilia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She then took over the family business and is one of the better Weaver for hire.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Fighting, Gifted. Bonds: Attractive, Job, Nature. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. 6 Acid flasks.
Shifting In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large brown jacket. His fur, while still mostly gray, has prominent grey streaks. His thin eyebrows rest above his beady copper eyes.
Personality: Shifting wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.
History: He was born in the west, but his parents moved at a very young age to the north. Shifting was born on a far western plains where he grew up under the tutelage of his father, an expert Fletcher. After a long history of fighting, Shifting and his spouse have recently divorced.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Fulbar Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a red costume with the symbols of magic on his torso. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Fulbar studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Cynical, Fearful. Bonds: Poor. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp. An abacus with copper, silver and gold markers (90 gp). 1 Thunderstones.
Drenna Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a black cloak and cross-gartered yellow stockings. Her silver hair is knotted and matted. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Drenna was born with her mother's beautiful face. Drenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
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