Eridred Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries a battered shortbow and tarnished mace as well. Her silver hair is unkempt and raggedy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eridred hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Eridred is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to loving parents in a slum to the south. Her first spouse was a Mercenary, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her painting dream.
Motivation: Find a way to reverse the transformation of her brother; and regain custody of her daughter
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 110 gp. Iolite (20 gp). Coral (110 gp).
Claira Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue coat over a green low-cut shirt, and a top hat upon her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair, when down, is lengthy. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Justice, Gifted. Bonds: Attractive, Job. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Undercommon, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Willow Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy chestnut hair. She has brown eyes and a white hat with a grey feather.
Personality: Prone to second guessing herself, she comes off as nervous. She also hits on women, regardless of circumstances.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire; and wants her loneliness to end
Flaws: Shy. Bonds: Poor, Attractive, Has a crush. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Fulbar Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'4", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is matted, messy, and big. His violet eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a mountains tribe. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world
Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Nature, Slave. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1500 sp. 1 Masterwork Light wooden shield.
Nirgel Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 sp. Silver pearl (70 gp). Moss agate (12 gp). Lapis lazuli (12 gp). 1 Half-Plate.
Shaká Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Shaká was born on a far eastern island where he grew up under the tutelage of his father, an expert Bellfounder. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Opinionated, Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp.
Margery Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. Her chestnut hair has been sun bleached extensively. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She works hard and plays hard.
History: Margery was born with her mother's beautiful face. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has dedicated herself to building a better trade route.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Flaws: Hedonist. Bonds: Attractive, Debt, Adventurer, Criminal record. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Fragrant In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a card on it. Her fur is short and white. This amber eyed southerner is not easily forgotten.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: When she was but 8 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Carpenter for hire.
Motivation: To settle down with her crush; and she would like to get married and retire
Flaws: Greedy. Bonds: Military, Immigrant, Job, Has a crush. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Great In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears silk and lounges about seductively. Her red fur is thinning but still full. Her yellow eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!