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NPC Generator

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Advanced [show]


Senteq Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, blue cloak. Beneath his clothing is a huge mess of scar tissue. His golden hair is greasy and uncared for. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Hunter business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He is greedy.

Flaws: Ugly, Shy, Secretive. Bonds: Slave, Job, Rich. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Senteq Fabblestabble, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Melissa Anderton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she very much looks the part of a Carpenter. Her blonde hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a white middle class family as the only child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Carpenter.

Motivation: To be a Laborer again; and further expansion of business

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Job, Attractive. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Melissa Anderton, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Solid gold idol (200 gp). 1 Chain shirt.


Social Check DCs


Namfoodle Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair up in a very large beehive style do. His violet unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting. Flaws: Disease. Bonds: Guardian, Nature, Poor. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Namfoodle Raulnor, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 20 (+5)11 (+0) 8 (-1)7 (-2)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 50 gp. 2 Holy water.


Social Check DCs


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length white hair. His fierce amber eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Attractive, Family. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Uraim Helcral, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Urshar Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her silver hair up in a very large beehive style do. Her gray eyes are passionate and lively.

Personality: Calm and collected, she is a well trained Ploughman. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants revenge against dire rats; and several ex partners dislike her way of doing things and want revenge

Ideals: Professionalism, Gifted, Entrepeneur. Bonds: Job, Enemies. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Urshar Caebrek, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Dimble Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Dimble grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Dimble Reese, Male Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp.


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He has wavy blonde hair. His brown eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Bonds: Rich, Adventurer. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Einkil Dankil, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)15 (+2) 14 (+2)9 (-1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Giant
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 600 sp.


Social Check DCs


Tethren Muse, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling white eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Mercenary for hire.

Motivation: To be a Herbalist again; and to reunite with his old friends

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Tethren Muse, Male Tiefling Sorcerer 3
Medium (6'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Zykroff Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of lances, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her blue crest is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is calm most of the time but flees social interaction. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zykroff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Religious, Enemies. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Zykroff Hshhsstoroth, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Deep green spinel (130 gp).


Social Check DCs

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