Elysande Gyula, Female Human [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her red hair is still thick. Her eyes are brown and catlike.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich western family. A gifted student she started as a Tanner, but she got bored and became a Cook. She left for the west, certain she would find work there.
Motivation: She wants to get laid; and she is unsatisfied with her job
Flaws: Greedy. Bonds: Rich, Job, Immigrant, Has a crush. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Malachite (5 gp).
Cloak Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His long cinnamon fur is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: Born in the east to a Butcher, Cloak learned a great deal about his father's area of expertise. He worked as a nervous Butcher and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Secretive. Bonds: Job, Criminal record. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Ozyman Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his brown robe. He has a slight overbite and is overall scrawny. His hair is long and golden with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. He has brown eyes and a red hat with a brown feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels that his past leaves him morally obligated to help; and he has passion for adventuring and risk
Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Criminal record. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Silver comb with moonstones (400 gp).
Roger Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He was granted martial powers by his dying brother.
Motivation: He feels kind of lost in life; and he is greedy
Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Sarah Gresham, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a grey coat over a red low-cut shirt, and a deerstalker hat upon her head. Her white hair has been sun bleached extensively. She has gleaming, smiling blue eyes.
Personality: She acts crazy and hedonistic. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Hedonist, Forgetful. Bonds: Family, Adventurer. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Hematite (12 gp).
Flame In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears pastel leather gloves, a pastel jacket, and tight pants. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Criminal record. Occupation: Baker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Rieta Flair, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear green clothing when she does not wear armor. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Junk Dealer arts, while her father instructed her in etiquette, music and courtly manner. When Rieta reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Flaws: Antagonistic. Bonds: Criminal record, Rich, Military, Enemies. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. 1 Buckler.
Bidreked Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has no crest. His gold eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Ugly, Insane, Shy, Disease. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Banded mail.
Pirithin Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Fletcher and is in decent physical shape. He wears his golden hair up in a very large beehive style do. His green unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his mother was called into army service. His childhood dream was to be a Interpreter, but he was a colossal failure. He has worked as a Fletcher like his mother before him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Opinionated. Flaws: Disease, Greedy. Bonds: Military, Job. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
