Kithri Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears bulky white painted plate armor. Her chestnut hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She feeds upon the attention of others.
History: Kithri was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Bricklayer for hire.
Motivation: To clean up the streets; and she wants to meet her childhood hero
Flaws: Cynical. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Hobart Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses well, typically a more casual-formal manner. He wears a deerstalker hat to cover his moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the south. Hobart abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: He is unsatisfied with his job; and he's looking for his big break
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp.
Surina Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor, and she perpetually has her scythe ready. Her long rusty crest is drawn into a two foot long braid. Her fierce gold eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Mayor. Surina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She has achieved small success as a Mayor.
Motivation: She'd like to take her coworkers down a peg; and to prove her worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Family, Poor. Occupation: Mayor
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. Obsidian (7 gp).
Naeris Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy chestnut hair. He has several tiny emerald earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Stylist father left him crippled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Money/treasure; and many illithids want him driven away
Ideals: Joker. Flaws: Secretive, Disease. Bonds: Rich, Enemies. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Everburning torch. 1 Everburning torch.
Ûshgol Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is knotted and matted. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has achieved small success as a Tailor.
Motivation: Wants to open a new tavern; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Artistic. Flaws: Addict. Bonds: Rich, Attractive, Job. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Neega Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'3" northern woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Neega was born the youngest of three triplets. Her childhood dream was to be a Barkeep, but she was a colossal failure. She inherited the family business which she has now maintained for 3 years.
Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Family, Job. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. Rock crystal (20 gp).
Barendd Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown armored body suit, with a simple blue line shooting up and back down. His hair is long and golden with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His violet eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the east, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp. 1 Banded mail.
Ghesh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His green crest is greasy and uncared for. His thin eyebrows rest above his beady red eyes.
Personality: A skeptical and narcissistic man, Ghesh's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp. 1 Masterwork studded leather.
Qemuel Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears baggy black pantaloons and a green scarf. Beneath his clothing is a huge mess of scar tissue. His red hair is braided into rings. He has white eyes and a black hat with a green feather.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Qemuel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Adventurer job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Racist. Bonds: Slave, Poor, Job. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!