Keyleth Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and carries longswords. Her brown hair is knotted and matted. Her blue eyes dart from person to person to random spaces in the air.
Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Keyleth was born in the west. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keyleth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent mother; and regain custody of her son
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Deep green spinel (80 gp).
Philomena Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she typically wears red cloth garments or leather armor. She wears her silver hair down. Her face is scarred and worn.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can't help but pocket interesting objects she comes across
History: She was born in the north. When Philomena reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Military. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 290 gp. 1 Masterwork Uncommon Weapon.
Gildmak TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His white hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south to a Jeweler, Gildmak learned a great deal about his father's area of expertise. A gifted student he started as a Painter, but he got bored and became a Jeweler. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Ideals: Philantrophist. Bonds: Job, Family. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp.
Adrik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. He worked as a nervous Herbalist and found it very stressful. He has drifted from career to career and currently works as a Herbalist.
Motivation: To be a Baker again; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Impulsive, Mundane. Bonds: Job, Family. Occupation: Herbalist
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Undercommon, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Three Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His yellow eyes peer out from beneath his Stetson pastel hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Gifted. Flaws: Shy, Addict, Antagonistic. Bonds: Rich, Military. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2500 sp.
Two Llamas In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His white fur is slicked back into a classic pompadour. He has a dull look in his green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with painting.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Scribe like his father before him.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 8000 cp. Brown-green garnet (50 gp). Zircon (70 gp).
Pígug Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His hair is short and black. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. As long as the job gets done he does not care how it got done.
History: Born to a Glassblower, his father struggled to pay the bills. He has had some formal singing training, and achieved minor success. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Professionalism. Flaws: Secretive. Bonds: Poor, Family. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
Azza Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple black robe with tan stripes complete with hood. Her brown hair is long and unkept. She has several tiny sapphire earrings on each ear.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bounty Hunter arts, while her father instructed her in etiquette, music and courtly manner. She moved out east to avoid the crime she committed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has decided she is irredeemable
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Criminal record. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Oolah Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is renowned for her bright white dresses and hats. Her auburn hair is lengthy and is close to two feet long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oolah is combative with any and all who dare try her patience in the slightest.
History: She got into the Sage business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To find somewhere to settle down; and she is a bit of a kleptomaniac
Ideals: Optimist, Justice. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
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