Bruz Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in a clean black cloak covering his clean studded leather. He has dyed his greying black hair a little too much giving a sharp black color. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Logical. Flaws: Greedy. Bonds: Job, Criminal record, Adventurer. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. Sardonyx (40 gp). 1 Antitoxin.
Rurik Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'4" and prefers to wear brown pants and tee shirts. His long silver hair reaches down to his waist. His hazel eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rurik took refuge in the old dungeon and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his sister; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Religious, Nature, Family. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 6 (-2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 4000 sp.
Nalaed Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a grey suit, red shirt, and black tie. Her hair is always cut to a buzz. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She would rather hide behind her crafts than deal with other people.
History: She served in the navy to pay for her family's outstanding loans. When Nalaed reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Artistic. Flaws: Sensitive, Shy. Bonds: Immigrant, Military. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: Just what you see.
Yurgunn Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long red hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of southern immigrants she idolized her father. She helped her father out around the business and became quite the natural. She became a Ploughman soon after.
Motivation: To be a Mercenary again.
Ideals: Fighting. Bonds: Immigrant, Job, Military. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Giant, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Chain shirt.
Havilar Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She is physically well-built. Her crest is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She believes the world needs to unite to get rid of giants once and for all.
History: Born in the south to a Shipwright, Havilar learned a great deal about her father's area of expertise. Her childhood dream was to be a Shepherd, but she was a colossal failure. She has drifted from career to career and currently works as a Shipwright.
Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult.
Flaws: Insomniac, Terse. Bonds: Enemies, Job. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. 4 Tanglefoot bags.
Rose TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak, and she perpetually has her sword ready. Her hair is cut close to her head. Her eyes are likewise blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the north. A freak accident while working with her Mortician father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and further expansion of business
Ideals: Fighting, Passionate, Opinionated. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Warryn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has wavy golden hair. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Stableman.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Opinionated, Fighting. Flaws: PTSD. Bonds: Poor, Mentor. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 290 gp.
Oolah Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her left leg appears badly burned and disfigured. Her hair is cut close to her head. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Fighting. Bonds: Attractive, Adventurer, Slave. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 500 sp.
Sumnes Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She wears a colorful flower in her auburn hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sumnes took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Nature, Family. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 5 (-3) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


