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NPC Generator

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Advanced [show]


Heward Brent, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears brown trousers with white and black striped suspenders. He wears various colorful collared shirts. He sports a long white beard, and similarly colored long hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Heward will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Addict. Bonds: Criminal record, Religious, Enemies. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Heward Brent, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Ella Snowdon, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She has the majority of her body covered in plate. She is bald on top and has large brown tufts of hair around her ears. She has amber eyes and a grey hat with a green feather.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Ella Snowdon, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp. A roughly beaten golden orb (60 gp).


Social Check DCs


Pearl Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. She has moderate length golden hair. Her brown eyes are slightly larger than normal.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her job bores her to no end. She has decided to make it more interesting.

History: She comes from a rich southern family. She dropped out of school before completing her studies. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Logical. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Pearl Brightmoon, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. Chrysoberyl (100 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kellen Leffery, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears baggy tan pantaloons and a grey scarf. He has wavy blonde hair. His blue eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Interpreter like his father before him.

Motivation: He has money and likes to spend it; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Gifted. Flaws: Hedonist. Bonds: Nature, Job, Rich. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Kellen Leffery, Male Gnome Sorcerer 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)8 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Right-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown cloak. His fur is brown and very short. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Right-Handed is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Carpenter business at a young age. Right-Handed was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Right-Handed decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Flaws: Ugly, Mundane. Bonds: Family, Job, Criminal record, Enemies. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Right-Handed Timber, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 700 sp. A delicate brass dragon egg (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). 1 Banded mail.


Social Check DCs


Hupe Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Navigator. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his red hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hupe was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic, Joker. Bonds: Job, Attractive. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hupe Underfoot, Male Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp. 1 Half-Plate.


Social Check DCs


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His head has been shaved. His fierce blue eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Barendd lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his sister to traveling adventurers; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed, Insane. Bonds: Poor, Family. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Barendd Dankil, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp. 3 Smokesticks.


Social Check DCs


Elegant Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Elegant was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Elegant's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well.

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Elegant Fang, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Brown-green garnet (60 gp).


Social Check DCs


Rivaan Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His crest, while still mostly bronze, has prominent grey streaks. He has gold eyes and a green hat with a grey feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to loving parents in a slum to the west. In his 12th year, his parents were killed by a brigands raid, leaving Rivaan alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rivaan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Artistic. Flaws: Shy. Bonds: Slave, Poor, Enemies. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Rivaan Tiammanthyllish, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. Moss agate (11 gp).


Social Check DCs

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